Portal 2

Portal 2

67 ratings
The Talos Principle - Test 21
   
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The Talos Principle - Test 21

In 1 collection by €in€r vØn vi€l€n
The Talos Principle - Testchambers
34 items
Description
Fancy Fans

Inspired by a puzzle from the game.
("A Cube high up" I think)
This one is a lot harder than the original puzzle!

I personally think that this is one of the most enjoyable maps so far :D
8 Comments
Derek 28 Sep, 2023 @ 1:53pm 
I need to know if I am wasting my time with this map because I do not see a solution. Or am I missing something?
rketch 14 Jun, 2023 @ 11:58am 
Really cool puzzle - had to step back and think about it, I also got trapped but got over it since I wasn't that far along.
Swedish Firefighter 18 Jul, 2017 @ 11:18am 
intresting chamber. Liked it.
Petutski 16 Jun, 2015 @ 7:26pm 
Great map! What a cube, bridge, laser, tunnel construct! And I personally think that getting trapped is part of the fun!
dmuk 5 May, 2015 @ 11:07pm 
It's true that Talos has this "feature" (trapping), and it's annoying there too (especially if you're setting up for a star retrieval). In Portal the dynamic is different...

Good test even so; I didn't need to restart but had to think about the setup *very* carefully and did get lasered once.
Miami Mike 5 May, 2015 @ 1:26pm 
I don't think you get it. When a test makes it possible to trap yourself so that you have no choice but to restart, that's an automatic fail. If you want to design top-of-the-line Portal tests, make sure there's always a way to escape.

Here's a guide to help you with that:

http://gtm.you1.cn/sharedfiles/filedetails/?id=264300097
€in€r vØn vi€l€n  [author] 5 May, 2015 @ 4:15am 
@Mike: Exactly! :D I wanted it to get as close to the game as possible :) (You can hold X to reset)
Miami Mike 4 May, 2015 @ 7:44pm 
No good. It traps you and forces you to start over.