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TIPS:
1) determine which range you will want to work at-depends largely on your style...from a flanker within 400m to a full on overwatch at 700m.
2) next step is to pick caliber based on scenario. 5.56 for unarmored < 500m, 6.5 to 600m, 7.62 out to 700m+.
3) then pick your scope. AMS for guys that are good with the math (or want to get good), or the DMS for guys like me that are lazy, and don't want to switch from rangefinder to gun constantly.
4) Finally, use THAT COMBO always during every game. Know it intimately. Without you your rifle is nothing.
STATS: Suppressed MXC+DMS with 100rnd mag out to 700m. Can drop 3 mobile hostiles in 10 seconds, 5 if static.
The "ASP-1 KIR" is a real pice of @#*$&%^ !!
I have practiced it for hours, I clock +2400Hrs play game time on ArmA 3.
Thank you!
The DM's role is to supply rapid accurate fire on enemy targets at ranges up to 500 m with a rifle capable of semi-automatic fire equipped with a telescopic sight. Like snipers, DMs are trained in quick and precise shooting, but unlike the more specialized "true" sniper, they are attached to an infantry fireteam and intended to lay down accurate rapid fire at valuable targets as needed, thus extending the reach of the fireteam.