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Only B42 vanilla occupations and traits.
Though, the code in the mod updates the character screen, so traits and occupations display their names + descriptions when hovering the mouse over their icons (Occupations need an attached texture for it to work). That should also work for modded traits/occupations.
Only the text that is between "" must be translated, the rest of the file should be kept intact.
For Chinese, the .txt must be saved in the format of UTF-8.
The mod only works in Build 42, cant think of any other reason for it to not show up, since its basically just a translations .txt
Maybe try re-subscribing to the mod or deleting it manually in the following path:
"\steamapps\workshop\content\108600\3387957272"
There is only a small bit of code in the mod that updates the character screen, so traits and occupations display their names + descriptions when hovering the mouse over their icons (Though for occupations that only works if there is an attached texture to them). That should also work for modded traits/occupations.
Extra information, values and % cant really be obtained dynamically, since the code that references those is in many .java files and they are just methods/math that for most people wont make much sense without an added text explanation.
Knowledge and foraging bonuses were also added manually with the help of some Java to automatically make the format. Im sure that this can be done dynamically, though performance might be slightly affected.
Essentially, the mod is mostly just a translations .txt override.
The mod only works for B42.