Black Mesa

Black Mesa

126 ratings
U.S. Military Early 2000s era REVAMPED ('Urban Warrior'/Tri Color Desert/M81 Woodland)
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MODEL: NPC
File Size
Posted
Updated
76.783 MB
6 Nov @ 11:56am
19 Nov @ 12:17pm
3 Change Notes ( view )

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U.S. Military Early 2000s era REVAMPED ('Urban Warrior'/Tri Color Desert/M81 Woodland)

Description
*ONLY WORKED IN VANILLA/STANDARD BMS*

"The 1990s to early 2000s saw major global shifts: the end of Cold War and Soviet collapse, the Yugoslav War, Saddam Hussein’s rise, and U.S. military actions from the Gulf War to the Iraq invasion under Clinton and Bush presidency. This era also sparked rising distrust in government and the 'X-Files era' of conspiracy theories and hidden agendas."

An updated version of my 2000s series mods, featuring a bit 'bulkier' modified meshes, new gear, and equipment. It combines elements from Battlefield 3's Campaign and MP Marines models mixed with Romka's models and original BM ones (pistol holster models only).


**INSTALLATION INSTRUCTIONS**
1. You may need to install the mod manually by putting it (drag/cut+paste) to a 'custom' folder.
Go to SteamApps\workshop\content\362890\3361212428 and then move 'marinerevamped.vpk' to your bms\custom folder.
2. Choose your selected Camouflage (Woodland/Desert/Urban) [mega.nz] download it and then copy/paste the VPK to custom folder.
3. (Recommended but still Optional) I recommend you to use my edited Character Manifest [mega.nz]scripts for this mods to give additional variety of the models in the games or you will just see like 3 same models over and over again in the games.
4. So the folder should look like this : https://imgur.com/7GyrGDu and done.

Issues :
- Their eyes won't closed when in ragdolls, Sadly, I can't do anything with this since I didn't fully understand how the faceposing are really worked. So feel free if someone wants to fix this issue
- Hands a bit messed up but didn't really noticeable.
- Still no gibs (for now™)
- BLUE SHIFT SUPPORT IS NOW ON HOLD (for a while). Due to recent Focal Point update that maybe change certain scripts or even model, I recommend not to use this for Blue Shift for a while.


*Credit:*
original models by:
("simkas")
("Yukon", "DWBoyGamer", and "Monolith Fanatic") for Urban camo textures
("NinjaNub") porting BF3 models
and DICE (for original BF3 dev)
Popular Discussions View All (2)
13
17 hours ago
PINNED: Blue Shift (Focal Point Update) Compatability
Perogi Palooka
2
20 Nov @ 7:04am
PINNED: Bug/Issues/Etc in Vanilla/Standard versions
Blackburn.-
33 Comments
Blackburn.-  [author] 5 hours ago 
nope
El_Tanko 5 hours ago 
i dont have to extract them right?
Blackburn.-  [author] 6 hours ago 
Alright, I already changed the instruction and include a screenshot my custom folder
El_Tanko 6 hours ago 
ok so the installation instructions are a bit hard to understand, mind giving me some clearer instructions?
Blackburn.-  [author] 7 hours ago 
I'm gonna look of it and re-test the mods again in the game. But unfortunately I'm kinda busy this week, so I'm gonna fixed all of the issues approximately 3 days later or in next week. But I still can upload some minor updates/patches from now.
I MISS MY WIFE 23 hours ago 
installed on a custom file but the textures wont load
A Fallout Marine 20 Nov @ 2:42pm 
There is one thing I've noticed (and in hindsight probably should've expected) with your model pack; they don't work with any BMCE related content. It's a shame too because I really enjoy your modeling of the HECU. I don't know if have any interest in making this BMCE compatible; it would be cool if ya did, but I suspect that would be a long and tedious process and wouldn't blame ya if you didn't.
maxhorror123 20 Nov @ 8:34am 
also the mod is working but the textures aren't working properly
maxhorror123 20 Nov @ 8:34am 
This might sound stupid but do i make a custom folder in the black mesa files
Blackburn.-  [author] 19 Nov @ 8:40am 
@Soldat @Hall5660TTV I dunno, haven't tried it yet. but maybe you can tried it out