Garry's Mod

Garry's Mod

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[TFA] Juniez Classic Sweps on MW19 Animation
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
181.046 MB
14 Sep @ 8:39am
6 Nov @ 9:49am
4 Change Notes ( view )

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[TFA] Juniez Classic Sweps on MW19 Animation

In 1 collection by xFreemanEmer
DLC Black Mesa
5 items
Description
Original models from Black Mesa Juniez Classic Weapons Pack on workshop with MW animation for TFA Base with style of view and HUD icons like Darsu's Rust Firearms.

SWEPs available in this addon:
. 357
. 9mm Semi-Auto Pistol
. Crowbar
. Crossbow
. Explosive Crossbow
. Frag Grenade
. Pump-Shotgun
. Rifle M4 M203
. RPG
. Semi-Auto Shotgun
. Submachine Gun

Some features:
. All sweps have c_hands.
. All sweps are compatible with VManip.
. M4 and MP5 have functional grenade launchers.
. RPG has laser sight for guided missiles.
. Some sweps have tactical Crouching.

Please support the original author and his hard work on the original addon at the link below:
gamebanana.com/mods/532990

Addon that I recommend to replace HL1 weapons:
gtm.you1.cn/sharedfiles/filedetails/?id=933160196

ATTENTION! Incompatible addons:
gtm.you1.cn/sharedfiles/filedetails/?id=2890510150

-- Credits --
Juniez: Original Models.
K.P.A: Porting, swapping and other things.
Viper & ARC9: MW Animation.
xFreemanEmer: Lua, compress and compilation.
42 Comments
Leoneldrv 10 Dec @ 2:40pm 
very cool
Ready 25 Nov @ 5:17pm 
you should honesty try porting both juniez' hl2 and hl1 weapons to modern warfare base. it'd be epic
xFreemanEmer  [author] 21 Sep @ 12:41am 
The crossbow sight textures are working, maybe you have a conflicting addon. As for the RPG projectile, that's a problem I haven't been able to solve.
HECU Pablo Soldier 20 Sep @ 7:08pm 
The crossbow sight has a pink texture with black squares and the RPG has an invisible rocket
jangwmpt7 19 Sep @ 8:00pm 
Also, when reloading the RPG, the rocket that is being attached to the weapon is invisible.
jangwmpt7 19 Sep @ 7:55pm 
This addon is incompatible with the explosion replacer mod. If you shoot with the RPG with the mod enabled, then the rocket explodes on impact, but that explosion does not play a sound at all. If you disable explosion replacer, then the rocket's explosion would make sounds again.
Gordon? GORDAN! 19 Sep @ 5:15pm 
When I meant make the Autoshotgun say Semi-Auto, I meant make the mode say Semi-Auto...

I should have been specific, though...

You didn't have to rename the others to generic names, I liked the real-world names...

Also Crossbow is STILL firing hitscans rather than projectile bolts and doesn't have a 5 round mag.
xFreemanEmer  [author] 19 Sep @ 2:35pm 
Updated!!!
matt_ 19 Sep @ 11:45am 
huh, i never new juniez made an m4! thats very nice
The Celestial 18 Sep @ 1:23pm 
Could you do a version with the normal weapons