Total War: WARHAMMER III

Total War: WARHAMMER III

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Gnomes for Dwarfs
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7 Sep 2024 @ 6:53am
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Gnomes for Dwarfs

Deskripsi
This is a Submod for my Gnomes mod that adds the gnomes to the dwarf roster in custom battle and campaign.

You will need the main Gnomes mod for this mod to work.
https://gtm.you1.cn/sharedfiles/filedetails/?id=3203268651







--------------------------------------- Main Mod Description --------------------------------------




This mod adds new Gnome units, Heroes and a generic lord to the Wood Elves and Daughters of the forest. The gnomes are recruited in campaign from a new building line and are upgraded by the most appropriate red line skill and technologies.

The new units include badger and fox riding cav and bile spitting toad artillery. the mod also adds 2 new caster heros (shadow and life) and new caster lord type capable of transforming into a choice of beats. The new units and heroes can be recruited by constructing the new gnome burrows building as either wood elves or daughters of the forest.

You will need to have mixer enabled to recruit the heroes as wood elves

Ive been working on this mod for a few months so the timing with the blood bowl announcement of gnomes was just a pleasant coincidence as I had already finished all the unit models at that point, it is loosly based of the existing lore for gnomes from early edition of warhammer fantasy.


all gnome units get the passive "Gnome Pathways" which gives them unspottable and moral buffs in trees, and most gnome units have stalk as a nod to their lore of being naturally attuned to the grey wind.

Waystone Guardian - Defensive infantry with embedded wizard.

Redcap Riders - Badger riding low tier shock cav.

Shroom-Stalker Skirmishers - Fox riding low tier skirmish cav with magic ranged attacks.

Toattillery - Giant toad artillery units that spit across the battlefield


Gnome Spell-weavers
This mod adds 2 new hero types recruit able after constructing the second level gnomes burrow building, a grey and life wizard with badger and fox mount respectively.

in campaign Gnome Spellweavers can choose from 1 of 4 unique abilities for different buffs and abilities.


The Wildkin Changeling generic lord is a pipe smoking lore of beasts caster (now with animated pipe) who can choose between 4 animal forms each offering different benefits.

In custom battle only one transformation will work in a battle. this is due to how transformations work in TWWH3. this is why you have to pick just one in campaign per character

Molebear - a powerful melee form that grants access to an earthquake ability in battle.

Woodland Fox - a sneaky fox form capable of summoning illusions and assassinating enemy heroes and lords.

Owl-Hawk - a fast versatile flying form with a bound flock of doom

Ancient Toad - a long rang artillery form with a powerful ranged attack.


Big thanks to:

HKrul - Helping me with DBs

Rhox - Helping with hero skills

Matthew39 - Screenshots


The gnomes were originally just going to be part of a new dwarf culture i was was working on but was happy with how they turned out so decided to expand the scope and let people use them by themselves. Please let me know if you find any bugs/spelling errors. Feedback on balance would also be a big help.

Gnomes for Dwarfs Submod
https://gtm.you1.cn/sharedfiles/filedetails/?id=3326393849

currently working on an infantry unit.

Currently no plans for a full faction unless another modder was interested in helping with DBs. Might make some submods to add to other factions

Let me know if you want to see more gnomes and if you have any ideas!

Feel free to drop me a discord message @ thom__
12 Komentar
falx 14 Jan @ 12:06am 
One of the most interesting and unique mods . Waiting for the update .)
And maybe you will add dwarves banners ?;):steamthumbsup:
Sombidy 10 Jan @ 1:08pm 
Updated for 6.0?
ErraticPterodactylTTV 20 Nov 2024 @ 10:39pm 
I saw the original Wood Elf version of this and thought it was cute, but this is even better. You found a way to give the Dwarves cavalry without making it busted and you should be congratulated. I am thoroughly enjoying having my little fox cavalry running around and luring enemies towards the Dwarven square.

One minor thing: right now it doesn't look like any of the techs buff the Toadtillery. Maybe one of the artillery ones could be a fit? I know they're not machines but they could still benefit from earthworks and the like.
Guck 15 Sep 2024 @ 10:51am 
pairs like cheese and beer!
Blazindragon 10 Sep 2024 @ 11:19pm 
Wahoo I've been waiting for this haha
Austino Bandito 10 Sep 2024 @ 4:26pm 
I'm gnot a Gnelgi
Snikrik Tailcleave 10 Sep 2024 @ 3:36am 
i was hoping for this one i am happy that i can now have gnomes as dwarfs thanks for making it
Thom  [pembuat] 8 Sep 2024 @ 3:29am 
Thanks Guys
Faleg 8 Sep 2024 @ 12:06am 
Ok this is just heckling adorable. Take my reward, sir.
Poltergeist 7 Sep 2024 @ 12:55pm 
wtf i love it haha great :steamhappy::steamthumbsup: