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I INSTANTLY recognized it after seeing the blimp with two projectors
I think Toxic's pretty good. I did have some concerns with mid at first, but I haven't had any egregious instances of mid getting entirely shut down by one team. The gothic/industrial aesthetic looks amazing along with the city and blimp in the distance. The acid vats tossing out a skeleton ragdoll when you're killed by it is also a nice touch, same with the Underworld taking place in a sewer.
The only two criticisms I'd give here is the length of time you have the Uber and crits after escaping the Underworld feeling a bit too long, as well as the oversight of players being able to run around as A-posing skeletons. Aside from those two things, great work here.
Full Uber, crits, and overheal is WAY too much. Make it either just Uber, just crits, or just overheal.