Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyways the scaled weapons already look much more comfortable. Absolutely nuts how you keep putting out S tier work like this.
Customer is king.
I just spent some time adding 48 additional scaled weapons. I hope this scale is better suited for the models.
Once again I’ll try to improve in the proportions in the future. Again, thanks for the feedback, it is appreciated.
Cheers!
The models themselves still look amazing though, so cheers to having probably made the highest quality necrons on this entire platform.
There’s nothing ungrateful about having criticism. It is a proportion issue.
I model the weapons away from the character model to focus on it. Then I measure it inside the modeling software, and it doesn’t seem so large. It is only when it is on the table already exported that the hugeness can be truly appreciated.
Personally, I don’t mind the large weapons, but I get how it can be seen as subtracting from the overall model.
I’ll try to improve in the proportions in the future. Thanks for the feedback.
Cheers!