Total War: WARHAMMER III

Total War: WARHAMMER III

678 ratings
Fay Folk of Athel Loren
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graphical
Tags: mod
File Size
Posted
Updated
1.586 GB
26 Jul @ 6:21pm
31 Oct @ 2:36pm
5 Change Notes ( view )

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Fay Folk of Athel Loren

Description
INTRODUCTION
This mod is a faction visual overhaul where wood elf infantry, monsters, and mounts have been adjusted to appear better armored with more variance.

[i.imgur.com]

HIGHLIGHTS
  • Wood elves have a much more armored and camouflaged appearance displaying their harmony and protection of Athel Loren.
  • Zoats, stags, eagles, and dragons have more variation and/or armored appearance.
  • Wood elf faction colors are universally green and utilize small ribbon trinkets to represent specific wood elf faction colors. Gone are the days of highlighter neon green armies.
  • Custom hero/lord variants with associated portholes and 4K roster unit cards.
  • Spellsinger/Spellweaver units adjusted to not have troll doll hair appearance.
  • Unique glowing eyes for Regiments of Renown.
  • Longer spears with greater weapon variation.
  • Wildwood Rangers have animations adjusted to utilize the Swordmasters of Hoeth animation set which is better suited for their weapon set.
  • Corrected dragon mount seated position to not clip half of the body into the saddle.

COMPATIBILITY
Manually put this at the top of your load order if experiencing issues.

This is simply a reskin for most of the vanilla wood elf roster. Should be compatible with just about anything except other obvious wood elf reskins.

I recommend to be used in conjunction with GunKing's Wargrove of Woe for an entire wood elf roster overhaul.

PERFORMANCE
I play with this mod personally and do not experience performance issues, however, this mod adds an incredible amount of detail along with removing low-poly models that are used when zoomed out. If you are playing with doubled unit counts, or 40+ unit battles, then it is a reasonable assumption that there will be a performance hit. As a result, I have proactively created 2 optional sub mods that should help. Only one is needed.

SUBMODS

CREDITS
A massive thank you to the modders below for volunteering their time and effort to this project. My gratitude cannot be expressed enough.
  • Cipher for providing screenshots, valuable feedback, and modding support.
  • Frank for the exceptional 4K unit cards.
  • Driblex for texture work to create new Zoat and Forest Dragon variants.

MODS OF INSPIRATION
Thank you to all authors below for permission to incorporate their work, and all the tools/community support provided by Da Modding Den. This mod would not have been possible without both their inspiration and assets to deliver a complete wood elf faction visual overhaul.

Asrai Unit Pack (Wood Elves) - Cipher
Various assets utilized.

Eternal Wood Elves - Dietrich
Various assets utilized such as armored assets for zoats. This mod was slated to be my spiritual successor to their work prior to the most recent update.

Fantasy Up-Armoured: Reskin & Officers - The Sirly Hunter
Inspiration and assets utilized.

Tabletop Touches for Elves Reskin - GunKing
Elven Animals 4K Reskin Compilation - GunKing
Various custom textures and assets utilized.

Forest dragon reskin - lacamaca
Dragon model utilized as template for additional customization.

Dany's eagle variants - Dany_shady
Variations for both eagle and hawk units.

Hooveric Overhaul (HVO) 1.9 - Hooveric
Custom made wooden masks.

ADDITIONAL MODS OF INSPIRATION
I reached out to the following authors to incorporate their assets into this mod, but I did not hear a response. As a result, I will remove assets upon request, however, I sincerely hope they do not mind. Their work is both greatly appreciated and recommended.

Colourless' Wood Elves HD Texture Pack - ColourlessAmoeba
HD textures used as baseline for custom texture colors

Mixu's Shadowdancer - Mixu
Adjusted the body of the shadowdancer to have more foliage consistent with the rest of the roster in this visual overhaul. This mod also applies the universal green colors to his faction unlocker.

ISSUES
Wood elf firing animations appear to have been adjusted in patch 5.1, however, they are still messed up as the wrong bow is often shown during the firing animation. As a result, this mod normalizes most wood elf bow firing animations to the glade lord bow. Fixing animation sets would require substantial compatibility efforts. Please let me know if CA corrects these issues so that I can update as required.

PERMISSIONS
Because this mod incorporates many other users' work, please reach out to me on discord for permission to incorporate any/all assets into your mod so that I may refer you to the correct author if applicable.

rileysan8056

FUTURE DEVELOPMENT
  • Legendary Lord Reskin
  • Wood Elf Unit Pack
  • Wood Elf Hero Rework

TAGS
Wood Elf / Wood Elves / Asrai / Athel Loren / Reskin / Overhaul / Custom Textures / Graphical
188 Comments
CatCanBawl  [author] 1 Nov @ 12:09pm 
@Cholo Tengu

Fo you mean Officers in the sense that various mods add officers to the front of a battalion, or are you talking about lords and heros?

With respect to animations, this mod only adjusted the wildwood ranger units otherwise all animations are vanilla.
Cholo Tengu 1 Nov @ 11:11am 
For some reason the officer models don't have the cool poses for me, they just stand there like Dunces. Load Order issue?
CatCanBawl  [author] 1 Nov @ 7:34am 
@Asdrubael

I pushed a patch yesterday that resolved the issue. If it is still not working, unsubscribe and resubscribe again to force a download of the updated mod.
Asdrubael 1 Nov @ 6:37am 
always crash for me...
CatCanBawl  [author] 31 Oct @ 2:39pm 
PATCH 1.0003

BUG FIXES
Fixed CTD with patch 5.3 due to CA changing the name of the Wildwood Rangers weapon
Fixed clipping of Wildwood Rider RoR mask
CatCanBawl  [author] 31 Oct @ 10:06am 
@Everyone

I will provide a patch when I get off work this evening to resolve a reported change in the 5.3 patch.

Thank you @Moloch and @Veoler for confirming.
Moloch 31 Oct @ 9:48am 
land units tabels
Moloch 31 Oct @ 9:40am 
can confirm it crashes
CatCanBawl  [author] 31 Oct @ 8:54am 
@Veoler

I won't be home for a bit to review, however, reading changes posted to Da Modding Den I do not believe this mod requires any update. It is simply Lua scripts that changed some variables (not used by this mod).
Veoler 31 Oct @ 8:46am 
We need an update, the game is crashing