Starbound

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UCDF War & Destruction
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4.689 MB
16 Jul @ 8:08pm
6 Sep @ 10:51pm
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UCDF War & Destruction

In 1 collection by Cpt. Litznitsky
UIR Mega-cities & Military
153 items
Description
The UCDF is my spin on a space-based military force where the equipment it primarily mobile for quick assembly and disassembly and built with transportation in mind with all the armor and weapons are iterative building upon previous designs.

After two long years of on and off work I have finally gotten my mod to a point where it is functional with room for future improvement if I get around to it though I have work and other projects to focus on.

Ok, lets get some of the Questions out of the way

Q; How do I craft the various shops?
A; They can be made through the level two inventors table or bought with money in the UCDF furniture vendor.

Q; Is this compatible with other mods?
A; well after running it with at least 149 other mods it is safe to assume it should work just fine.

Q; is it compatible with Fracking Universe?
A; Yes it works just fine with Fracking Universe and other major overhaul mods.

Q: My game crashes on start up?
A: Check your conflicts I have run this with 149 mods and have had zero crashes on startup, all items that crash the game have been removed or patched so it is probably another mod.

Q: Do the weapons and items spawn in game?
A: No, at the moment the weapons, items, and objects can only be acquired from the UCDF vendors crafted in the level two inventors table.

Q: Are there natural generated UCDF structures in the game?
A: No, any builds that are made using UCDF assets are not generated by this mod.

Q: FPS issue with the equipment shop?
A: The game engine doesn't like having lots of items on one interface, pixel printer being a prime example of this problem. Use the separate vendors found in the UCDF Decorations Truck Shop, they are smaller and less game intensive.

If you find any major bugs let me know in the comments.
Popular Discussions View All (1)
4
22 Nov @ 8:11pm
Damage Buff for all Ranged Weapons
Cpt. Litznitsky
77 Comments
Davoker 22 Nov @ 1:13am 
I think you should take a look at this mod:

https://gtm.you1.cn/sharedfiles/filedetails/?id=1967748482

Its “recoil effect” and visual effects of the weapons on impact is quite nice, so you can get some ideas hehe
Cpt. Litznitsky  [author] 20 Nov @ 10:01am 
@DS-OP Marcia V. I have to work within the limits of the game and my knowledge of code.
However there will be some major overhauls soon and some new toys, objects and perhaps something more "Alive" if you will.
DS-OP Marcia V. 19 Nov @ 5:21pm 
I hope that in the future, the mod will have a better shooting animations. The shooting animations look very underwhelming for good sprited guns.
Davoker 5 Nov @ 1:40am 
Thanks to the mod ‘UIR Cities & Industry’ I've known this mod too, honestly, two wonderful mods, the armor and military weapons, the vehicles, everything in this mod seems to me a marvel, very good work, I think it deserves more attention from people than it has at the moment.
Cpt. Litznitsky  [author] 2 Nov @ 9:38pm 
To any one that keeps tabs here I am fixing all of the ranged weapons and have a vote discussion for any one who wants to let me know their thoughts on me changing the base damage values.

https://gtm.you1.cn/workshop/filedetails/discussion/3290959277/4633734546101118237/

Let me know here.
Cpt. Litznitsky  [author] 1 Nov @ 5:03pm 
I am aware of how the weapons seem to be under powered it is something I plan to address in the next update. As for upgrading weapons I have been on the fence about adding that but it most likely will not be addressed for a while as I am working on other items.

I will also look into the issues with the missing projectiles and muzzle flash as I have not gotten those errors before.
ywcte 1 Nov @ 3:52pm 
It seems UCDFMuzzleflashRifle3, UCDFMuzzleflashRifle1, UCDFMuzzleflashRifle2, and UCDFMuzzleflashPlasma1 all have same issues with missing projectiles.
ywcte 31 Oct @ 5:44pm 
Also, is there a way to upgrade these weapons? Some of them feel very weak.
ywcte 31 Oct @ 5:40pm 
I got some errors from the log that are related to weapons from this mod, for example,

05:33:08.796] [Error] Could not load image asset '/projectiles/muzzleflashes/UCDFMuzzleflashElectricRailgun1.png:3.1', using placeholder default.
(AssetException) No such frame 3.1 in frames spec /projectiles/muzzleflashes/UCDFMuzzleflashElectricRailgun1.frames
[05:56:17.095] [Error] Could not load image asset '/projectiles/muzzleflashes/UCDFMuzzleflashElectricRailgun1.png:3.1', using placeholder default.
(AssetException) No such frame 3.1 in frames spec /projectiles/muzzleflashes/UCDFMuzzleflashElectricRailgun1.frames
[05:36:54.211] [Error] Could not load image asset '/projectiles/muzzleflashes/UCDFMuzzleflashLaser3.png:2.2', using placeholder default.
(AssetException) No such frame 2.2 in frames spec /projectiles/muzzleflashes/UCDFMuzzleflashLaser3.frames

Most are muzzle flash related with railgun and laser
Nihatovski 30 Oct @ 1:55am 
man, I wonder if you can make clothes for companies like LECTEC in the future, I can help you, I know a little bit about modding.