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I haven't tested that mod. If it has similar perks with similar logic, it might conflict with my own.
The weight calculation refreshes every in-game hour in the background. So, if you just log in, you’ll need to wait for one in-game hour for it to update.
This was designed to reduce the calculation load on larger servers, as performing checks on characters every minute can consume a significant amount of server resources.
If it still doesn't calculate correctly after an in-game hour, there's likely a mod mismatch somewhere.
having one notable issue with the mod atm, the traders increased carry weight is not working/taking effect. even with 10 strenght my carry weight is still 25 not 32 as it states
Unfortunately, it's not really compatible. My mod uses a different logic and approach compared to SOTO. My balancing is a bit harsher, some traits overlap and I noticed duplicate descriptions for certain traits during testing last year.
I’ve disabled my own weight perks if SOTO is active, but that's all I can and will do from my side. The general concepts and goals of the mods are fundamentally different, making it difficult to create a meaningful patch.