RimWorld

RimWorld

204 ratings
Rescues Request to Recruit
2
4
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
6.162 MB
28 May @ 6:30am
13 Jul @ 8:14am
5 Change Notes ( view )

Subscribe to download
Rescues Request to Recruit

Description


Have you ever rescued a guy just cause you were nice, only to be rewarded with a new colonist you totally didn't want?
Rescued pawns will now ask nicely to join with a little popup and you can totally decline them. There's no penalty to turning down a rescued guy, for your own people or them. You rescued them, you don't owe them citizenship. Enjoy being nice without the fear of unwanted colonists!

DISCLAIMER
If you want a better version of what this mod does, here you go
https://gtm.you1.cn/sharedfiles/filedetails/?id=2177170403

That's it?
Yeah. This doesn't change the chance of joins happening or anything like that.

Mid-save?
Should be fine.

Credits
This is another banger combo with Taranchuk, bless his soul.

Compatibility
Should have no problems if you're using anything in my Fernworld modpack, or practically anything.

[ko-fi.com]


[discord.gg]
38 Comments
ferny  [author] 7 hours ago 
@CheifCommissar Never heard of this, but this mod's gonna die here anyways. There's better alternatives out that i'd rather use. Anyone can adopt this mod if they want however
CheifCommissar 8 hours ago 
for some reason this mod and this one alone was causing a big memory leak
seabazian 9 Aug @ 1:05am 
i'd rather let them join and gun them down the second they pass through the colony doors (they're technically trespassing, so it's not illegal because i didn't agree to their citizenship)
SummontheNERDS 5 Aug @ 11:12am 
this is the best description ive ever read
OrangeQuill 25 Jul @ 11:00am 
wonderful screenshots
Silver 20 Jul @ 6:05pm 
this guy is great
#6 17 Jun @ 4:06am 
@Thetaprime: Check a couple pages back in the comments, there is a link to one that does work in 1.4.
Thetaprime 10 Jun @ 9:25am 
No 1.4 for all of us that haven;t made the leap to 1.5 yet?
Carxofing 7 Jun @ 4:00pm 
good job. although it would be wonderful if we could see his abilities in the pop up. Then yes. Then it would be a top 5 mod in rimworld. PS: I liked the story XDDD
Irazell 2 Jun @ 6:54pm 
subbed for the story