Team Fortress 2

Team Fortress 2

98 ratings
ultiduo_cooked
   
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File Size
Posted
Updated
9.344 MB
13 May @ 6:38pm
29 May @ 7:46am
6 Change Notes ( view )

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ultiduo_cooked

Description
Overview
A compact ultiduo map with a unique layout and aesthetic inspired by the legendary Quake franchise, the roots of Team Fortress.

Features
The map offers a dynamic approach to the gamemode of ultiduo, due to it's layout and drastically decreased point capture time.

Capturing the point takes only a few seconds, however, upon it’s capture, the opponents are given access to an advantageous spawn door exit, whilst the same privilege is taken away from you as long as you’re owning the point.

Where to play?
The final version of the map is up on serveme [serveme.tf] under the name ultiduo_cooked_final.

Credits
The original concept for gameplay was developed by Oshunter along with the layout, playable geometry and game logic.

Texturing, lighting, decorative geometry and all things aesthetic designed by stfwn .
Popular Discussions View All (1)
1
19 May @ 3:20am
[US-West] Server hosting this map
AlphaBlaster
10 Comments
renton 13 Jul @ 5:26am 
+rep
Amuro 9 Jul @ 2:15am 
"As you gaze upon the map, your mind is suddenly overwhelmed by the invasive ambiance of howling wind, croaking swamp, ceaseless cthonic whispers, and the forbearing metallic drone of the Hall of Souls . . ." all scored by the ominous musings of Trent Reznor
xyhaficigenefy 21 May @ 8:21am 
"The Original" is now more accurate
stfwn  [author] 21 May @ 5:09am 
:)
Ivan 20 May @ 11:29pm 
We're cooked
Not a Human #FixTF2 20 May @ 2:38pm 
*HUH*
fortress one
Commando 18 May @ 1:13pm 
*Ranger jump sounds off in the distance*
nananana 17 May @ 12:38pm 
cooked with this one
JOHN STALLOWNED 14 May @ 11:16pm 
banger map :tomate: