Total War: WARHAMMER III
1,442 оценки
The Phoenix Court (High Elf Politics)
47
12
7
6
9
14
7
7
10
8
2
4
3
3
2
   
Награда
Добавяне към любими
В любими
Премахване от любими
campaign
Тагове: mod
Размер на файла
Публикуван на
Обновен на
204.840 MB
23 февр. 2024 в 18:12
14 ян. в 16:00
22 бележки за промени ( преглед )

Абониране, за да се свали
The Phoenix Court (High Elf Politics)

Описание
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own unique political strengths and goals.

Features a frankly excessive amount of lavish new art, all of it either hand-drawn or modified from official sources.

Politics
  • Compete over loreful Seats, each with its own flavor text and thematic effects
  • Deeply integrated with High Elf gameplay: buildings, edicts, traits, technologies, rituals, and even post-battle options all have political effects
  • Adds over two dozen Intrigue dilemmas to all participating factions
  • "Insult" system lets your rivals react realistically
  • Clear, fully integrated help text guides you on your path to power
Art
  • Changing weather, seasons, and lighting beautifully measure the passage of time
  • Animated flames and candles that light when you reach a goal, translucent windows and other visual touches fully immerse you in the Court ambiance
  • Even generic UI elements change when you are in the Court, for the maximum elf experience
Balance
  • The Court creates a significant disadvantage for High Elves by blocking normal diplomatic confederation, balanced out by the positive effects of Court Seats
  • Court Seats buff underpowered and underused elements of the faction, adding choice while avoiding excessive power


  • Some events trigger (official) voiced dialogue from other faction leaders, and all include detailed, immersive flavor text
  • Event text is rewritten (fifteen times!) to be unique to the Kingdom involved: interacting with each Kingdom is unique both story-wise and mechanically
  • Usurping Seats creates thematic consequences. Each Kingdom punishes you in a different way
  • Claim every seat for a final event unique to your faction, choosing between loyalty and ambition




The White Tower
A sanctuary of learning and philosophy, the White Tower of Hoeth is also a powerful force in elven politics.

Examples:

  • High Priestess of Lileath - Crafts magical items for you.
  • Grand Historian - Improves relations with other long-lived races of Order.

The Council of Nobles
Ulthuan has an elective kingship, and its great noble houses strive for centuries to position their candidate to be the next Phoenix King. Between such struggles, most day-to-day administration falls to a council of princes and lower nobles.

Examples:

  • High Priest of Mathlann - Summons a great Merwyrm when fighting at sea
  • Royal Seneschal - Grants Influence for each Council of Nobles seat

The Evercourt
The Everqueen's position is hereditary, requiring no election. Naturally, its intrigue focuses on gaining Her Serenity's attention, which is drawn as easily by poetry or dance as strength of arms.

Examples:

  • Oracle of Isha - Empowers the "Banish Corruption" province edict.
  • Consort of the Everqueen - Permits vision over all Magical Forest regions.



Loreful Strengths and Agendas
  • Play as any of the Ten Kingdoms of Ulthuan, each with unique political strengths
  • Fulfill the unique, lore-based goals of each Kingdom in order to unite with them
  • Normal diplomatic confederation is disabled for the Ten Kingdoms; earn it at court!
Additional Kingdoms
Six out of ten Kingdoms are playable in the vanilla game. The other four still participate in the Phoenix Court, but will be unplayable (and weaker politically) unless a mod supporting them is installed. The following mod factions are fully supported:
And the following two mods are fully functional but still await tweaking to make some text match their new faction leaders:
Elven Colonies
The Elven Colonies can now also participate at Court. Their political power is considerably weaker.





Translations
汉化/Chinese
Korean

Meet the Modders
This mod is an equal partnership between Rhox and Alshua, who both feel they tricked the other into doing the annoying part of the work.
Rhox is arguably the greatest living expert on Total War UI files not drawing a salary from CA. Responsible for porting the Tower of Zharr feature, UI code, and scripting.
Alshua is arguably the greatest living expert on High Elf chairs. Responsible for the art, gameplay, database, and writing.



[www.instagram.com]
All four beautiful hand-drawn skies were contributed by the talented artist Megatruh, who Alshua has been happy to know for a long time. Check out her gallery!

Merwyrm guest starring thanks to ChaosRobie.
Uses with permission heraldry originally ripped by Nimue for their excellent Asur Cosmetics.
Includes art assets that are sole property of Games Workshop.
Contains large amounts of original artwork. Do not use without permission.
No AI was used in any part of this production.



[www.patreon.com]
To support ambitious mods like this one, consider becoming Alshua's Patron.[www.patreon.com]
Популярни дискусии Всички (4)
26
10 дек. 2024 в 18:04
ЗАКАЧЕНА: Balance & Bugs
Alshua
22
21 юли 2024 в 21:52
ЗАКАЧЕНА: Compatibility
Alshua
1
12 ноем. 2024 в 21:23
Throne Art Guide
Alshua
440 коментара
Daemon Trooper 26 ян. в 6:45 
Yup, I had a campaign with 145 mods. I replaced a banner mod. It broke thge interface. I created a new campaign with the 3 concerned mods. Removing the banner one, same thing. But it's fine. I'm noticing for other people. I'm not really playing these days. Just testing my mods collection. My campaigns aren't lasting more than 20 turns xD
Alshua  [автор] 26 ян. в 1:45 
@jude /bambo - There's definitely a need for more of a use for Grandeur in late game... but we want to see if High Elves are the next DLC or not before doing anything too major right now to the Grandeur system. I do think at least making your OWN Throne a repeatable purchase would make a lot of sense though. I'm so happy you love the mod, and I agree, I tend to miss Phoenix Court when playing other factions.

@Daemon Trooper - I appreciate the report. In the world of coding, I can't say the bug is impossible, but it doesn't sound quite right to me. Did you remove any other mods at the same time... mods that might have script in them?
Daemon Trooper 24 ян. в 4:00 
Adding or removing a mod that changes banners will remove the Phoenix Court interface from being accessible. I think that if it doesn't find the files it should replace it with Vanilla. I don't know if it's possible to make it so.
But yeah, just wanted to warn that "Cosmetics" that this mod is affected by should not be changed during the campaign or it simply won't display anymore.
would it be possible to make the final confederation tier repeatable? i always take my high elf campaigns to the super duper late game cos theyre just such a cool faction, atm i have more grandeur than can be consumed by the landmark buildings' extra bonuses(super cool btw) might be nice to be able to sneak in some more of the confed buffs every now and again.

once again thanks, this mod is freaking amazing... almost too good, other factions just lack flavour in comparison now!! argh
Alshua  [автор] 18 ян. в 1:59 
@Thundrakar - Good feedback. I have an idea for how to address that which fits into a different adjustment I wanted to make to seat costs.

@Morgul - Yes, AI uses the Phoenix Court, even if you do not play as a High Elf.

@Your Mother - Old World is not yet supported no matter what faction you play as, but it's being worked on.
Your Mother 17 ян. в 17:11 
Does with work with the Ellyrion Campaign with the "Old World Campaign" Map?
Morgul 17 ян. в 6:18 
Absolutely astonishing mod... does the AI also uses this mechanic ?
Thanks
Thundrakar 16 ян. в 18:15 
I loved the mod, but is there a way to reduce the usurpation rate? some times the AI spent all their grandeur usurpating each other in tier 1 and I end up having to occupy tier 2 and 3 alone
Daverin2112 14 ян. в 16:06 
Thank you for update!!!
Alshua  [автор] 14 ян. в 16:05 
Update
* Grandeur gained from Outposts is displayed as its own category when examining your Grandeur income, to give a clearer idea of how much of your Grandeur is related to your alliances
* Added Court-related diplomatic and grandeur effects to more High Elf quests, including one of each Legendary Lords' item quests. For instance, Avelorn will be pleased with Tyrion for retrieving the Heart of Avelorn, and Saphery will approve of you recruiting your first Mage.
* Repaired a bug with the Insult script (thank you to Daverin for the report!)