Total War: WARHAMMER III

Total War: WARHAMMER III

1,418 ratings
The Phoenix Court (High Elf Politics)
47
9
7
6
8
14
7
7
10
8
2
4
3
3
   
Award
Favorite
Favorited
Unfavorite
campaign
Tags: mod
File Size
Posted
Updated
204.840 MB
23 Feb, 2024 @ 6:12pm
14 Jan @ 4:00pm
22 Change Notes ( view )

Subscribe to download
The Phoenix Court (High Elf Politics)

Description
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own unique political strengths and goals.

Features a frankly excessive amount of lavish new art, all of it either hand-drawn or modified from official sources.

Politics
  • Compete over loreful Seats, each with its own flavor text and thematic effects
  • Deeply integrated with High Elf gameplay: buildings, edicts, traits, technologies, rituals, and even post-battle options all have political effects
  • Adds over two dozen Intrigue dilemmas to all participating factions
  • "Insult" system lets your rivals react realistically
  • Clear, fully integrated help text guides you on your path to power
Art
  • Changing weather, seasons, and lighting beautifully measure the passage of time
  • Animated flames and candles that light when you reach a goal, translucent windows and other visual touches fully immerse you in the Court ambiance
  • Even generic UI elements change when you are in the Court, for the maximum elf experience
Balance
  • The Court creates a significant disadvantage for High Elves by blocking normal diplomatic confederation, balanced out by the positive effects of Court Seats
  • Court Seats buff underpowered and underused elements of the faction, adding choice while avoiding excessive power


  • Some events trigger (official) voiced dialogue from other faction leaders, and all include detailed, immersive flavor text
  • Event text is rewritten (fifteen times!) to be unique to the Kingdom involved: interacting with each Kingdom is unique both story-wise and mechanically
  • Usurping Seats creates thematic consequences. Each Kingdom punishes you in a different way
  • Claim every seat for a final event unique to your faction, choosing between loyalty and ambition




The White Tower
A sanctuary of learning and philosophy, the White Tower of Hoeth is also a powerful force in elven politics.

Examples:

  • High Priestess of Lileath - Crafts magical items for you.
  • Grand Historian - Improves relations with other long-lived races of Order.

The Council of Nobles
Ulthuan has an elective kingship, and its great noble houses strive for centuries to position their candidate to be the next Phoenix King. Between such struggles, most day-to-day administration falls to a council of princes and lower nobles.

Examples:

  • High Priest of Mathlann - Summons a great Merwyrm when fighting at sea
  • Royal Seneschal - Grants Influence for each Council of Nobles seat

The Evercourt
The Everqueen's position is hereditary, requiring no election. Naturally, its intrigue focuses on gaining Her Serenity's attention, which is drawn as easily by poetry or dance as strength of arms.

Examples:

  • Oracle of Isha - Empowers the "Banish Corruption" province edict.
  • Consort of the Everqueen - Permits vision over all Magical Forest regions.



Loreful Strengths and Agendas
  • Play as any of the Ten Kingdoms of Ulthuan, each with unique political strengths
  • Fulfill the unique, lore-based goals of each Kingdom in order to unite with them
  • Normal diplomatic confederation is disabled for the Ten Kingdoms; earn it at court!
Additional Kingdoms
Six out of ten Kingdoms are playable in the vanilla game. The other four still participate in the Phoenix Court, but will be unplayable (and weaker politically) unless a mod supporting them is installed. The following mod factions are fully supported:
And the following two mods are fully functional but still await tweaking to make some text match their new faction leaders:
Elven Colonies
The Elven Colonies can now also participate at Court. Their political power is considerably weaker.





Translations
汉化/Chinese
Korean

Meet the Modders
This mod is an equal partnership between Rhox and Alshua, who both feel they tricked the other into doing the annoying part of the work.
Rhox is arguably the greatest living expert on Total War UI files not drawing a salary from CA. Responsible for porting the Tower of Zharr feature, UI code, and scripting.
Alshua is arguably the greatest living expert on High Elf chairs. Responsible for the art, gameplay, database, and writing.



[www.instagram.com]
All four beautiful hand-drawn skies were contributed by the talented artist Megatruh, who Alshua has been happy to know for a long time. Check out her gallery!

Merwyrm guest starring thanks to ChaosRobie.
Uses with permission heraldry originally ripped by Nimue for their excellent Asur Cosmetics.
Includes art assets that are sole property of Games Workshop.
Contains large amounts of original artwork. Do not use without permission.
No AI was used in any part of this production.



[www.patreon.com]
To support ambitious mods like this one, consider becoming Alshua's Patron.[www.patreon.com]
Popular Discussions View All (4)
26
10 Dec, 2024 @ 6:04pm
PINNED: Balance & Bugs
Alshua
22
21 Jul, 2024 @ 9:52pm
PINNED: Compatibility
Alshua
1
12 Nov, 2024 @ 9:23pm
Throne Art Guide
Alshua
432 Comments
Daverin2112 12 hours ago 
Thank you for update!!!
Alshua  [author] 12 hours ago 
Update
* Grandeur gained from Outposts is displayed as its own category when examining your Grandeur income, to give a clearer idea of how much of your Grandeur is related to your alliances
* Added Court-related diplomatic and grandeur effects to more High Elf quests, including one of each Legendary Lords' item quests. For instance, Avelorn will be pleased with Tyrion for retrieving the Heart of Avelorn, and Saphery will approve of you recruiting your first Mage.
* Repaired a bug with the Insult script (thank you to Daverin for the report!)
Alshua  [author] 12 Jan @ 1:00am 
Minor Update
* Technology bonuses to Grandeur are now properly displayed under that subcategory (instead of "buildings)
* Increased Grandeur gain from quests
* Small fixes and adjustments[
Alshua  [author] 12 Jan @ 1:00am 
@Freddyrick - Can you explain what you mean when you say it doesn't effect the Addvisor?
Freddyrick 8 Jan @ 5:13am 
Further Update, It doesn't effect the Addvisor so, So it might not be a hero issue
Freddyrick 8 Jan @ 2:34am 
So, Sorry for late report but I was able to do it, I think it might have been because of either
A: OVN Lost World
B: Cataph's Southern Realms
C: Dark Land Orks
D: Lily's Brettonia Mod
E: Derpy's Dwarves
Between these 5 It might have been Lily's Brettonia mod since it does crash whenever I try to add a different overhaul mod to another faction
Alshua  [author] 7 Jan @ 8:30pm 
@kyru707 - I'd like to get a better idea of what DLC are in store for the Elves, but your wish may come true...

@Freddyrick - I'm sorry you've had that trouble with the Imrik dilemmas. Your report isn't the first, and yet I was able to complete the line myself in a multiplayer game recently, and jude /bambo seems to have been able to as well. I would welcome any reports as to what situation or conflict causes this issue. Pay special attention to the mage you need to have to start the quest, I'm curious if the issue involves the hero? I will be paying attention to this issue.
Alshua  [author] 7 Jan @ 7:47pm 
@Autumnchain - Influence is unusual. It's hard-coded, not a normal resource, and the ways it can be used are more limited and difficult. But even if it wasn't, it's important not to make this modded feature compete directly with your usual uses for Influence. It would be difficult to balance it so precisely that you wouldn't end up either ignoring Phoenix Court so you could buy Lords and Heroes, or skimping on Lords and Heroes to focus on the Court. This is the reason all resources exist in-game, instead of using Gold for everything: to allow designers to pick and choose which choices are in direct competition with one another.

In terms of in-game rationale, you might consider Influence to be the currency of intrigue and connections, and Grandeur to be the currency of fame and popular regard. Thus the Royal Seneschal seat provides Intrigue, and the Architect provides Grandeur. A good politician needs both.
jude /bambo 7 Jan @ 2:33pm 
@freddy i did that whole cathay questline worked good for me. did it to the end and got a pretty good perk for the mage i sent and i think there are some faction/diplomacy buffs too
Freddyrick 7 Jan @ 12:58pm 
I'm gonna try to do a new campaign again with less mods, I'm hoping I get the quest and also not crash if I do get the prompt