RimWorld

RimWorld

1,180 ratings
Vanilla Recycling Expanded
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Mod, 1.4, 1.5
File Size
Posted
Updated
6.030 MB
7 Feb @ 1:46am
25 Jun @ 3:29am
8 Change Notes ( view )
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Vanilla Recycling Expanded

In 1 collection by Oskar Potocki
Vanilla Expanded
103 items
Description
[www.patreon.com]



Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.



Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer you will be left with hundreds of wastepacks that you will try to send away into distant parts of the world to forget about them. No longer you will have to try and cheese the game to get rid of pollution. Vanilla Recycling Expanded actually gives wastepacks a purpose, and will let you convert them into a variety of useful new resources!

Players will be able to create improved pumps to drain even more pollution, as well as construct special recycling stations that will turn wastepacks into precious resources whilst also generating a whole new type of wastepack that’s significantly more volatile. Players may also turn standard wastepacks into a different type of wastepacks that can be stored outside.

If you have any suggestions, make sure to leave them in the comments!



The content of this mod can be seen below.























A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: No idea. Perhaps?

Q: I can’t find any recycling stuff in my game?
A: Ensure you have research the Basic recycling and Complex recycling research projects.

Q: Does this mod let us recycle apparel or weapons?
A: No, this mod simply lets you recycle wastepacks.

Q: This mod is imbalanced.
A: We accept all feedback. It’s very difficult to balance a mod that lets you produce something valuable from something considered to be ‘waste’. Big factor in that process is the large amount of work required. We have done the napkin math, but there is only so far you can take it. If you have some findings and you’d like to help us balance the numbers, leave a comment down below.



[forms.gle]

Report issues using the form above. Any bug reports in the comment section will be ignored or removed.



Authors:

Oskar Potocki, a mod designer and artist.

Sarg Bjornson, a programmer responsible for the code.

Xrushha, responsible for the xml.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
430 Comments
samwithham 12 Nov @ 11:18pm 
I like it, but it feels like my colony is being over run by trash and recycling
Ravinglegend 8 Nov @ 12:05pm 
The source files are left in the 1.4 folder. Removing them reduces the mod's size significantly.
Carcosan Herald 4 Nov @ 12:36pm 
Is it just me or is the alloypack splitter ludicrously expensive for what it does? Why would a machine need a powerfocus chip to generate four bits of metal every five hours?
FalconX51 22 Oct @ 7:34pm 
@Vaarelsauce If you don't feel like modding it yourself, I have a patch up on the workshop that increases their sizes. If you don't like the numbers in mine you could modify it to suit your needs as it only contains the stack size patching, none of the other code.
Sarg Bjornson  [author] 18 Oct @ 11:12pm 
Stack size is XML defined, you can do that in a local copy of the mod
Vaarelsauce 18 Oct @ 1:08pm 
Would love if there's an option to tweak trashbrick stack size.
Actually, an option to tweak the stack size of all the materials this mod adds would be lovely.
Sarg Bjornson  [author] 15 Oct @ 10:56pm 
Completely separate
Meme Jam 15 Oct @ 6:10pm 
Is the radiation in this mod compatible with Rimatomics or are they separate?
Crippled-Knight 14 Oct @ 3:19pm 
Another fun way to dispose trash bricks is to make salt out of them and add them to soup :D
Crippled-Knight 14 Oct @ 2:22pm 
Also "radiation" mechanic is REALLY anoying, there is no warning that it starts happening, you cannot safely contain packs, because colonists tend to forget about it and throw them everywhere, walls do not stop it, and it kills WAY too fast.