Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
By the way, if turn the night to daytime is not viable, then is it possible to simply alter the map, to make it easier to see?
Secondly, a color correction can only tweak the base colors given in the map. In order to switch from night to day, I'd have to recompile the map with a sun instead of a moon (and sun position, sun angle, etc.) and so that would have to be launched as an entirely new campaign. I'm not interested in doing that.
Will you consider making color corrections that make Night Campaign bright day? Like making No Mercy Day Time?