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See change-log, thank you for the support
I think I'll update Churchs to be a bit nicer, it was done quickly. Ill also adjust some of the breakables and the alarm. And, the main signs shadows.
Thank you!
I remember some z fighting in certain windows around the map.
The entirety of the Church's building is really weird - there are what look like opaque windows on the front with low quality textures & glass sound effects, and only one of them has an awning over them. The entire glass patio area is strange - it seems to be one solid object with a texture on the outside as opposed to an actual room.
A lot of the doors being breakables is really strange and doesn't make it clear that you can enter the buildings.
Could you please make it so the bank alarm only lasts a limited time? It's really irritating if set off early in the round.
There are a good few graphical glitches (particularly the main parking lot sign when viewed at certain angles) but I'm not a mapper so not sure how to fix them.
Thanks for the tips
...And, the sewers now have water!
Thanks everyone for the feedback
top-tier TTT map