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Report a translation problem
So maybe try to change the keyboard with the french one
aZertyuiop
QSDfghjklm
Wxcvbn
In the main menu or mod menu for example press "Z" (or w to see what is happening)
-----------------------------------------
function: onKeyStartPressed -- file: WorkingSeatbelt_Utils.lua line # 260 | MOD: Working Seatbelt
ERROR: General , 1729992605542> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getVehicle of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1729992605542> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getVehicle of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.input.GameKeyboard.update(GameKeyboard.java:106)
at zombie.GameWindow.logic(GameWindow.java:249)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
ContextMenu_FastenSeatbelt = "Fasten Seatbelt"
ContextMenu_UnfastenSeatbelt = "Unfasten Seatbelt"
ContextMenu_ToggleSeatbeltChime = "Toggle Seatbelt Chime"
} the func only seems to import the first part of the text not the actual text. On above example it's only importing ContextMenu_FastenSeatbelt not the later part. You can verify this by switching to other languages.
steamapps\workshop\content\108600\3055029361\mods\Working Seatbelt\media\lua\shared\translate\EN
And it seems they're being loaded correctly based on your logs file
I am not sure if its related, but could you verify Project Zomboid's files integrity through steam and see if that fixes the issue?