Team Fortress 2

Team Fortress 2

480 ratings
Dust Devil
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Other: Halloween, Night
Game Mode: Attack / Defense
File Size
Posted
Updated
29.642 MB
4 Sep, 2023 @ 9:30pm
19 May @ 5:55pm
7 Change Notes ( view )

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Dust Devil

Description
The once known dustbowl has now been cursed with a dust storm raging around the map like a dust devil. With the curse in place, Blu must fight through the familiar layout with new surprises in place to spice up the fights. Through ghost towns, abandon mines, fancy mansions, and burning buildings. You'll finally make it to the castle



New routes and additional balance changes have been made to the map to make it a bit more enjoyable and different



Mechanics:
Some new additions are separate in their own stages

A dust storm can rage in fogging up the map and obscuring your view on the battle field

Barrel bombs scattered through stage 1 and 2

Ghosts haunting the first stage

Death pits in the second stage

Lava that'll launch you into the air in the third stage







Credits:
Wazit (me): Artpass-Gameplay
diva dan: Particles-Textures
Yaki: Lava Fall model
Stack Man: Exploding Barrel model
Berry: Textures
sedisocks: Wagon model
PearForceOne: Overgrown Lamp model

Updates:
B7 update]
Fixed a missing texture
Fixed a bug where capping the last point on stage one would give extra time while capping
Enabled Halloween mode
Gave the trees collision

B8 update]
Fixed the spawn doors not being able to open for Blu players
Fixed small lighting and visual issues
The map should run more smoother

B10 update]
Fixed spawnrooms
Fixed some small visual errors
Added nav

B11 update] (shout out to Stack Man)
Fixed a few lighting issues
Fixed some collision issues
Reposition-ed a few rock props that were floating
Fixed a few visual oddities
Clipping improvements

B12 update)
.Removed a good amount of entities in the map to keep it from crashing

B13 update)
Smoothing out some rough edges
57 Comments
Wazit  [author] 24 Oct @ 9:43am 
Working on a final version soon, not sure hoe long it'll take but I hope I can improve the performance and everything in the map
XX_evil_feline_XX 24 Oct @ 12:03am 
make this map performant so i can put it on my server pls and thank u
Wazit  [author] 10 Oct @ 11:26pm 
I don't think I'd fully built the nav mesh for bots yet, I'll get around to that soon
Nothere 10 Oct @ 7:34pm 
Bots keep getting stuck in the first stage red spawn
Wazit  [author] 10 Sep @ 3:32pm 
I'm holding this map off for this year, I wanna do some final touches to make sure the map is actually playable and stable. Expect a pretty big patch next update to this map, hopefully it'll improve performance issues and not cause people to crash
XX_evil_feline_XX 10 Sep @ 1:21pm 
this map is great but i can't run it on my server because it causes people lots of framerate issues
DJ L3G3ND 9 Sep @ 1:55pm 
dont know if I commented on this last year but THIS is how you do a halloween reskin, Id be happy to see this added it looks really nice
Wazit  [author] 6 Aug @ 1:28pm 
Thought so, might be too much stuff within the map, but I thought I already done that
The legendary super heavy 6 Aug @ 1:26pm 
when it crashes it says no free edicts.
Wazit  [author] 6 Aug @ 12:46pm 
What version were you playing on? I think this was an issue before but I did fix it unless it doesn't work with bots