Torchlight II

Torchlight II

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MPC for TL2 Essentials (v.3)
   
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27.788 MB
18 Aug, 2014 @ 7:49pm
19 Aug, 2014 @ 9:28pm
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MPC for TL2 Essentials (v.3)

Description
I created this upon request. It is only intended for people using TL2 Essentials and preferring the pets of my Pet Collection.

This pack removes the TL2 Essential pets in addition to providing the pets of MPC. This resolves the overlap between the two mods.
14 Comments
Roalith 20 Aug, 2014 @ 6:32pm 
Got it, the (TL) tag had me curious, thanks!
mamba  [author] 20 Aug, 2014 @ 6:28pm 
Pet here means Fish...
mamba  [author] 20 Aug, 2014 @ 6:27pm 
That is ok, if they say TL it is a regular Torchlight pet. As to the two vendors, those were the regular TL2 Essential vendors, except that now they sell 'my' pets. I assumed that would be better than them not selling anything ;)
Roalith 20 Aug, 2014 @ 6:09pm 
There are 2 sets of vendors that sell huge amounts of pets in the Enclave and some are tagged (TL), may be working as intended but figured I would mention it!
mamba  [author] 19 Aug, 2014 @ 9:35pm 
Some more adjustments, his pets now use the same basefile as mine, so the Synergies compatibility patch affects them as well (some might still appear, as the fish still can be caught...).

Nothing too fancy, just some global replace all and automatic deletion of lines that are identical to the ones in the base file (so it takes them from there instead of overriding them).
mamba  [author] 19 Aug, 2014 @ 7:38pm 
Ah, got it. Yes, I did not include bosses as starting pets (without any skills) like Xev did. I only have the boss version of it for sale. It just felt wrong to have bosses without powers as starter pets to me ;)
Roalith 19 Aug, 2014 @ 7:34pm 
We could purchase the dragon in town, but pets are missing during character creation. Not too huge a deal, just noticed that there were there on Pet Collection (when TL2 Essentials is not overwritten) and missing when using this version that removes duplicates.
mamba  [author] 19 Aug, 2014 @ 7:17pm 
Ok, different approach, less brute force ;)

All pets and fish are still named the same, but the spawnclasses now use my pets instead. All his starting pets are now pets, so you cannot select them.

His vendors should therefore now sell my pets rather than none.
mamba  [author] 19 Aug, 2014 @ 6:39pm 
Well, maybe your understanding of what I did is different from mine. I removed all his pets and fish (by renaming them), so his merchants cannot sell them any longer. Thereby getting rid of the overlap - and maybe somewhat more, did not really check all 200 or so pets for ones that are not really an overlap, most are.

I don't know Essential all that well, so not sure who the red mage is, but I am not surprised that no one selling pets any more - other than my vendors. That is what the change does...

Will see if there is a better solution
mamba  [author] 19 Aug, 2014 @ 6:19pm 
Well, my merchants should have one...