Space Engineers

Space Engineers

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Large Gyroscope on Steroids
   
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Type: Mod
File Size
Posted
Updated
491.319 KB
16 Aug, 2014 @ 9:01am
20 Aug, 2014 @ 2:29pm
6 Change Notes ( view )

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Large Gyroscope on Steroids

Description
Many time I build a large ship I find myself cramming as many of these weak little gyroscopes in as possible just to get some mobility out of it. So I made one that is the size of a Large Reactor that provides 243x more force than the stock one.
Reasoning:
  • A Large Reactor is 3x3x3, or 27 blocks in volume.
  • The small gyroscope's moment of inertia is m(r^2) for simplicity sake. For a 3x3, the mass scales by the cube but the radius scales linearly, so we get 27*m*(3*r^2) = 27*9*m*(r^2) = 243*m*(r^2)


Function: 3x3 Gyroscope
Available on: Large & Small Ships
Survival?: Yes

To Do: Remodel/Retexture, get panel working

Materials:
Large Ship:
Steel Plate: 22500
Construction Component: 1000
Large Tube: 100
Motor: 30
Computer: 10
Small Ship:
Steel Plate: 700
Construction Component: 130
Large Tube: 25
Motor: 10
Computer: 6

Power Requirement:
Large: 1.25 MW
Small: 25 KW


NOTE: Very powerful, only use on ships where you would need more than 100 stock Gyros or else you may shred your landing gear

Version:
1.0 - First Publish
1.1 - Balanced power consumption to 1.25MW/25KW
1.2 - Reworked force thanks to Phaeroth pointing out my flawed physics
1.3 - Bumped up # of steel plates and tubes for large ship version
39 Comments
Rextron 18 Jan, 2021 @ 5:35am 
This is going to be a god send for me i have a ship that need about 10k gyros in order to just roll so this should help with lag.
namAehT  [author] 5 Jul, 2015 @ 1:11pm 
i have honestly stopped playing almost entirely, if someone else wants to "take over" go ahead
Gorodoff-BE 2 Jul, 2015 @ 9:06am 
love this one, do you plan a dx11 texture version?
BlackRedDead 7 Mar, 2015 @ 10:15pm 
can you maybe relative the power to stock vanilla gyros? :-)
THNGOU 6 Feb, 2015 @ 12:27am 
I want to know that how many times stronger than a normal large gyroscope?I 'm building a star ship it's close to a million tons,so I need a powerful gyroscope!
Ben 4 Oct, 2014 @ 11:21pm 
i put this on the miner in easy start 1 map...didnt end well...somhow it self destructed sending me 1.3 trillion miles away....fun
Kolbrim 4 Sep, 2014 @ 6:10pm 
Great!
namAehT  [author] 4 Sep, 2014 @ 5:44pm 
Progress update: the model itself is nearly completed, textures and the panel are up next
MazeFrame 3 Sep, 2014 @ 5:20pm 
You saved my day! Thanks!
Kolbrim 26 Aug, 2014 @ 6:52pm 
Any word from Syslis? I'm really looking forward to the 2x2x2 gyros! :)