Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Airbus H125 / AS350 Ecureuil Light Utility Helicopter
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15 Jul, 2023 @ 6:25am
15 Jul, 2023 @ 7:03pm
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Airbus H125 / AS350 Ecureuil Light Utility Helicopter

In 1 collection by MrEarth
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53 Comments
christina.romo 12 Mar, 2024 @ 7:48pm 
can you make the Cessna 414A Piper Pa 46310 350 M350 500 600 and pa-28 pa-32 and 32R and cessna 402 b and c
The Nameless 18 Feb, 2024 @ 6:25am 
By the by if you really do this, I should also mention that you can run two large electric motors flat-out on under 6,000 power units, so it should be safe to use up to 18. I... don't *think* it should need that many? I've got the Condor doing 50 knots on just 6. And it's loaded with fish hoppers. Not to mention the weight of the engine, which I think is way heavier than its original, I think eight, large engines.
The Nameless 18 Feb, 2024 @ 6:13am 
Can't wait. xD
MrEarth  [author] 18 Feb, 2024 @ 6:02am 
Deal. lmao
The Nameless 18 Feb, 2024 @ 5:45am 
Tell you what, if you build a really BIG helicopter that works on electric motors and has a huge empty space (like 40Lx20Wx10H) in it and the power to lift an extra 6k weight units or so, I can build a steam engine for it that will put out 59704 power units. I can even make a version that uses a diesel furnace if the neverending electric furnace is too unrealistic for you.

I wish I could do it all myself but helicopters are too much programming and mathy stuff.
The Nameless 18 Feb, 2024 @ 5:45am 
That's fair. I slipped those infinity generators into a lot of things in times past, but I've actually mostly moved away from them myself. I've started using steam engines with electric furnaces instead. Which are totally perpetual motion machines and *shoudln't* work, but the devs have had plenty of chances to change it, so I can only assume they intended it to work this way. I just pretend it's fusion power, running purely on the hydrogen in the water. I mean it's 2032, of COURSE we'll really have nuclear fusion by then THIS time right? lol.
MrEarth  [author] 18 Feb, 2024 @ 5:25am 
when fuel is zero the motors disengage too
MrEarth  [author] 18 Feb, 2024 @ 5:25am 
I don't like doing anything broken, this was done so I could avoid making it diesel to be honest
The Nameless 17 Feb, 2024 @ 8:39pm 
Huh, that's cute. I would've just left it at 'infinite'. lol
MrEarth  [author] 17 Feb, 2024 @ 8:29pm 
The fuel is “simulated” so to speak, it is drained out with a function of the engine RPS I think and at full RPS it should give you the range of the real thing