Torchlight II

Torchlight II

41 ratings
PlaugeLord
   
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7.252 MB
12 Aug, 2014 @ 10:10am
19 Mar, 2016 @ 1:53am
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PlaugeLord

Description
Play as the plaguelord, a unique class focusing on summons, but can be hybridized with any other type of play style

=Notes=
-this class is not fully tested, so fire away with your feedback
-i will be adding unique icons in later updates
-i may also add new Ui assets like chargebars and player portraits and possibly new item sets

=Overveiw=
-This classes main play style is built around maintaing your charge,
-you have an inhherent ability to summon minions through hitting with your spells and abilities
-the chance for you to summon on hit is determined by how much charge you have
-gaining and maintaining charge is difficult with this class due to various restrictions

::SKILL TREE SUMMARY::
=Defiler=
-multi hitting skills to procc your summoning ability with more ease
-weak damage and minion reliant
-very high mana costs
-passives are mostly used to buff minions summoned via charge system
-unique damage amplification skills for your minions

=Tyrant=
-heavy crowd controll and powerfull debuffs, mostly meele based
-high cooldowns if not handled properly
-passives based around defense and minor damage buffs to specific weapons
-2 heavy damage dealing skills, with high costs

=Ritualist=
-primary damage tree with very steep costs
-all skills use %max hp instead of mana
-passives are mainly to help with the massive hp costs
-has a utility skill which doesnt actually do damage
Popular Discussions View All (3)
8
1 Aug, 2017 @ 5:53am
Balancing
TwM
7
30 Jul, 2017 @ 4:42pm
Bugs / Conflicts
TwM
1
12 Sep, 2015 @ 5:01am
Art / Assets
TwM
71 Comments
Solid Snake huttietum 3 Feb, 2023 @ 3:26am 
I don't care if this mod is dead. You did one of the most talented Class mods nobody has seen. Literally one of the most fun classes I have ever played. I wish you luck in all your endeavors.
Arcane 19 Oct, 2018 @ 6:27am 
Ive been getting one shot by a lot of stuff using this mod, finally realized i had 0% damage reduction and no way to increase it at all. Is there anyway to fix this? Thank you!
steffire3 13 Mar, 2018 @ 3:41am 
@ Twinklemeister (author): Do we have your permission to merge this Class into a mod pack with other mod Classes?
Thanks for your time!
SoulBurned 12 Mar, 2018 @ 11:17am 
Bonus to Pet and Minion Damage gems doesnt apply to your minions, rendering investing in Summoer like set pointless. Tested with full Pet damage set and without and my summons damage is still around 2,2k in both conditions, considering i have like over 500% damage bonus.. fix it please =)
TheFreshLui 14 Aug, 2017 @ 4:24am 
is Lord of the flys working ? it seems to not do any dmg
Xaade 25 Jul, 2017 @ 2:46pm 
Man, those passives.

1 point wonders... all of them.
No reason to invest...
lalelunatic 15 May, 2017 @ 10:35am 
so far, i´d say go for plague bolt plus all the plaguelings stuff, and body boost plus scythe, wand+shield... bolt is the only thing that spams plaguelings like hell, giving back manareg for boltspam, summon costs of lings will be compensatet with one scytheswing, so you can endlessly spam bolts+plaguelings+dmg+etc.

playstyle is a bit boring though =P
FirasX 23 Apr, 2017 @ 12:24pm 
I am confused by Necrophage. Is it that armor value at max stacks or is it that armor value per stack?
*Yuki* 9 Jun, 2016 @ 8:35pm 
is it playable? (afraid a bit, cuz of beta mark)
Nemmy 23 Mar, 2016 @ 4:14am 
Fair enough! I just have the bad habit of thinking of trees in standalone terms, hehe. It being more of a supplimental tree makes more sense, though! :3c