Project Zomboid

Project Zomboid

1,236 ratings
Dirkerdam Alpha 0.05
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Mods: Map
File Size
Posted
Updated
546.182 MB
19 May, 2023 @ 11:41am
21 Jul, 2023 @ 1:00am
4 Change Notes ( view )

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Dirkerdam Alpha 0.05

Description
THIS MAP IS NOT FINISHED
As the map is still in progress there are a couple of unfinished buildings/place holders and definetly some areas that could use some more detailing.


Welcome to Dirkerdam

Dirkerdam is a hobby project of mine that I have been working on for the past 3 years or so. I update it when I see fit as it is still a work in progress map. Some areas may change in the future and I take no responsibility how this will effect your save or experience in anyway. If you don't like that, don't use the mod.


Some facts about the map

  • Roughly 360 cells
  • 1 Big city of dirkerdam
  • 3 Small towns, Pertville, Tashtego and the new Florius
  • 1 Big ass harbor
  • 1 Train depo
  • 1 Fallen survivor collony
  • Its own location of pelles mansion (you can unsub from the other mod)





If you want to support my mapping efforts please check out my Patreon, all the support is greatly appreciated!
I will be making updates for this map, I have some really cool stuff in mind that I would like to add.
[www.patreon.com]


Roadmap: (Postponed, im taking a well desrved break after 3 years of working on this)
- Finish Dirkerdam, I have yet to add a hospital and I have some empty buildings that I need to finish.
- Add 1 more town.


Notes:

Project russia (and related maps) have embedded my and other tile packs into their mod. Im not happy about this but I wont force them to fix it as it will cause complications. The version they are using is outdated and will cause conflict with dirkerdam or other maps using a more up to date version of my tilepack.



Change list:

21-07-2023 alpha 0.05
Reduced the zombie spawns by a lot
Added a placeholder path to get to the prison
updated some buildings/places
Updated the in-game map


28-05-2023 alpha 0.04
Reduced the zombie spawns by a lot
Added a placeholder path to get to the prison
updated some buildings/places
Updated the in-game map

20-05-2023 alpha 0.03
Made the map fit the vanilla map

19-05-2023 alpha 0.02
Alpha release




Discord for bugs and feedback:
https://discord.gg/DFWvddRAys
Feedback can also be posted in the comments, if I do anything with it however is up to me.

Workshop ID: 2977898120
Mod ID: Dirkerdam
Map Folder: Dirkerdam
Map Folder: Pertville
Map Folder: Tashtego

Workshop ID: 2977898120
Mod ID: Dirkerdam
Map Folder: Dirkerdam
Map Folder: Dirkerdam west
Map Folder: Dirkerdam_Spawns
Map Folder: Florius
Map Folder: Pertville
Map Folder: Tashtego
Popular Discussions View All (1)
3
27 May, 2023 @ 7:32am
Weird incomplete bridge? Is this normal?
Jaydee
411 Comments
sgc4779 wordz1 ™ 23 Nov @ 6:04pm 
does the map work on multiplayer?
CRACKBONE 22 Nov @ 5:00pm 
MAP IS GAS !!!!!!! :steamthumbsup::steamthumbsup::steamthis::steamthis:
Exspiravit 14 Nov @ 7:48am 
good map tho
Exspiravit 14 Nov @ 7:48am 
bro i ran halfway around the city and cant find a car
Whesus 12 Nov @ 8:29am 
@daddy what game are you working on? I'd love to follow and support you on that project. Best of luck!
aiden 10 Nov @ 4:01pm 
will you be updating this map for build 42 upon release?
Kirb 3 Nov @ 9:02am 
Dat d8 ik al, een Nederlander. Zelfs in de zombie apocalypse is er een Nederlander die een dam bouwt, fuck dat water
FictionalBiscuits 30 Oct @ 7:29pm 
personal experience w/ map

shot up west side
ran east
found a liquor store
arson
continued south
found a lab coat

after 3 hours of unbroken silence i speak up to make one remark while looting a lab.

"ooh, a nerd coat. hehe. 'I do indeed conclude'."

i then stopped for a second to contemplate what possessed me to say that, and then posted this review.

10/10
needs more liquor stores
The Watcher 17 Oct @ 11:30am 
does this conflict with OTR?
tantanix01 17 Oct @ 2:46am 
10/10 beautiful map altough some of the bridges dont have any guardrails hoping it gets added soon