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i personally removed the %15 health statement from your code and it worked a lot better but still it was not enough, my characters usually died in 18 to 24 in-game hours (they didnt wear any winter clothes- default spawning clothes mid winter)
so i increase the chance of getting damage to %50 of time yet still it took 7-11 hours them to die it wasnt still enough if you consider they werent wearing any winter clothing so i icnreased it even more