tModLoader

tModLoader

41 ratings
Merge Control
   
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
456.225 KB
10 Mar, 2023 @ 7:30pm
15 May @ 12:05pm
3 Change Notes ( view )

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Merge Control

Description
Merge Control is the dream mod for builders! - Last Updated 5/15/2024

Merge Control adds a Chisel item that allows extensive control over how tiles merge, group, and otherwise interact visually with surrounding tiles.
It can be used to create contrasting elements in builds of similar tile types, and add new layers of depth to new and existing builds.

This mod gives you full control over Vanilla tile framing, which applies to any normal or modded tile. Meaning you basically more than double your options for building complexity.

[www.buymeacoffee.com]


Recipe is 2 wooden platforms, and 6 iron-equivalent bars at any workbench.
Actuation abilities unlock after killing Skeletron.


Specific Features include:
- Cycling framedata for tiles individually.
- Actuating blocks without wires (progression-safe)
- Grouping sets of tiles to only merge with like-groups
- Full mod compatibility.
- Full multiplayer compatibility.
- Safe to enable/disable freely without data loss or corruption.

Coming soon!
- Client-side version that can be used on ANY server.
- Wall support.
- Lighting controls.
- Additional chisel features.


We're looking for feedback on the mod, including bug reports, feature requests, and anything else you can think of.
Please let us know in the Steam Workshop comments.

Huge thanks to @ba'alcipher#1544 on Discord for commissioning this mod!
Originally posted by tModLoader:
Developed By CrazyContraption
40 Comments
Prabohong 9 Oct @ 7:15pm 
Any update on this being fixed?
CrazyContraption  [author] 2 Sep @ 4:37am 
Hi all, we're aware of the issues affecting the mod. We're actively seeking a fix for it.
Noved 26 Aug @ 11:16am 
I'm unable to merge control any blocks, and any blocks I have merged controlled prior have lost their visuals. this seeks immediate fix.
Dekrosna 26 Aug @ 11:16am 
just as well after relaunching the game it's not working at all.
Dekrosna 26 Aug @ 11:13am 
so uh... friend and i were using this mod for adding details for a couple adventure maps and uh... when we relaunched the game after closing it out the detail changes got reverted back to normal. is there a way that you could make it so that said changes stay even after a world has been closed out? or does it only work with vanilla blocks?
peanutbutterdemon 21 Jul @ 9:44am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
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CrazyContraption  [author] 17 May @ 1:27pm 
Aight bet, I disown you too
Hazooloo 17 May @ 1:26pm 
I don't know him
CrazyContraption  [author] 17 May @ 8:49am 
Friend of mine, dw about it - I'm returning the harassment
.period. 16 May @ 1:02am 
!?