Company of Heroes 3

Company of Heroes 3

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Items (81)
3v3 Aere Perennius
Created by DuckCrafter42
I've made several changes to this map: It's now a 3v3, instead of a 2v2. Capture points have been modified to give a bit more resources overall, mostly fuel and ammo. Choke points have been slightly changed since last revision, you can now cross the river ...
Aere Perennius Deep River
Created by AtomicalTires
Changed the river depth to allow for choke points on the bridge. I am aware of some leftovers from the editor. I'll fix them later. Note: This is my first time using the Essence Editor....
BKD's Mignano - Frontline Edition (8)
Created by BlacKcuD
Reworked version of Mignano for more chokepoint action in the middle. Huge cliff walls force all units to the central plaza. Mostly this is just a map to test the new editor....
Game Modes+
Created by Janne252
Classic Annihilation and Victory Point game modes with additional options. This mod can only be used in custom games and skirmishes. Available options Population cap: 25 ... 1000 Warning: Excessive population cap (200 and above) in larger games (3v3 and up...
(2) Piccolo River Crossing
Created by Pingu
Three bridges cross a river trough a small town. Map feautures: Balanced gameplay. Annilation and victory control. Detailed enviorment. Updated 4 player version here: (4) Piccolo River Crossing Map by "Pingu". (Last screenshot by CommanderKai)...
(2) Kasserine Pass
Created by GBPirate
This map is inspired by Kasserine Pass and other strategically important mountain passes in western Tunisia where Allied and Axis forces fought from approximately January-March 1943. It's not meant to be a faithful recreation of the battlefield or the imme...
(4) Forest
Created by Positive-Potato
Hey this is my third map I have ever created. I hope you like it. I hope i get better and better every time. _____ If there are problems or bugs, then let me know. I try to fix them! Important: Dont worry just this picture and the main menu Picture is bugg...
(4) Green Pass
Created by AtomicalTires
A simple map based on Deaths Pass from COH2. There may be issues as I have not had the chance to test everything....
(4) Operation Battleaxe
Created by Nightwolf
A fan recreated Battlefield 1942 map, Operation Battleaxe, makes its way to CoH 3. While I did attempt to make it as dull as the original, I did make modifications to the map for the sake of gameplay. All feedback is welcomed and will help improve the map!...
(6) l'aquila with rivers
Created by Shadowphreak
Added rivers to l'aquila map...
(6) Valley
Created by Positive-Potato
A small map for 6 people fighting on 2 islands. This was my second map I ever created :). For questions or comments feel free to write me. UPDATE V2: * Atmosphere * Decoration * Cover * bugfix water * better Stones * more Buildings * Change level height * ...
(6-8) Afghan
Created by Álvarez
The German Blitzkrieg has been an astounding success. The Soviet Army has been shattered and the last remnants scattered across the Far East. In a remote mountain pass along the Afghan border, a standoff has ensued as both sides fortify their positions. It...
(8) Achelous River
Created by Positive-Potato
I try to remaster the gold map: CoH 1 - Achelous River - hopefully i done it good! Update V3 (27.02) * better shader.. * Better atmosphere Update V 2 (27.02): * fixed Stone fly glitch * waterfix * little position changes from objects UPDATE v1 (26.02): * B...
(8) Bridge-Middle Fight v1 | 4v4
Created by Positive-Potato
Hey this is my first map I have ever created. I hope you like it. If there are problems or bugs, then let me know. I try to fix them! Update v2: * Atmosphere * Bugfixes * add Sandbags Important: Dont worry just this picture and the main menu Picture is bug...
(8) mignano gap with bridges
Created by Shadowphreak
Added destructible bridges and rivers to the mignano map....
(8) Vire River Valley
Created by Hunter404
This map is a work in progress With that out of the way Vire River Valley Nestled in the large valley front of their computers, a small rural community has been torn by war a poor release. The river blitzkrieg that runs through this community was once a pl...
(8) winter line with rivers
Created by Shadowphreak
Added rivers and choke point to winter line....
3v3 Aere Perennius - Bridge crossings only edition
Created by DuckCrafter42
Pretty much the same map as https://gtm.you1.cn/sharedfiles/filedetails/?id=2938184889 You're only able to cross at the bridges, watch out though, the enemy will favor the small one, make sure to get enough forces there. Other changes include: Captu...
4v4 Aere Perennius
Created by DuckCrafter42
3v3 version: https://gtm.you1.cn/sharedfiles/filedetails/?id=2938319958 Before you report weird placement issues, keep in mind this map was made as a 2v2, it was never intended to be used as a 4v4 or even a 3v3, I had to play with way too many thing...
Aere Perennius Chokepoints
Created by Awesome!
Lightly edited version of Aere Perennius to have impassable river so that bridges become chokepoints. Victory Points were also moved for balance reasons. Territory lines were removed near river. (Original map made by Relic)...
Altered test map
Created by marte007
Added walls to an existing Map to limit the number of bridges....
Bottleneck Canyon 3v3
Created by Skajellafetty
A dangerous narrow canyon gap in the desert has both sides in constant batle for control. ALL MY MAPS HAVE ONE SIDE WITH AN ADVANTAGE IN VICTORY POINT MODE SO AS TO FORCE THE OTHER SIDE INTO MORE AGGRESSIVE ATTEMPTS INTO BOTTLENECK. I understand I'm in the...
[Bridge Only] 2v2 Aere Perennius
2v2 Are Pernius map has been modified to allow only bridges to be used If you liked it, please press like Please enjoy it!! ...
Winter Line Standoff 4v4
Created by Skajellafetty
Winter Line Standoff 4v4 After months of fighting a boundary has been established with only a narrow opening. Massive tank traps & debris have been piled along the countryside forcing the enemy into a bottleneck on the road. Defend the region until the cav...
Wide Contact
FIrst map made just to learn the differences between coh2/3 map making, still uploading just in case...
(4) Twin Beaches
Created by Nightwolf
This is a simple rework of the Twin Beaches 1v1 map to accommodate 2v2. I also attempted to make more space for the HQ. Changes: Machine gun nests at main bases have been moved Deleted some rocks to make room for HQ buildings Known Issues: AI is known to d...
(4) Trench War 2
Created by RB33
Return of the classical trench warfare map from Company of Heroes 2. Can say that the new AI is more aggressive and vaults a lot more than in 2, so that makes for more exciting games. A 2v2 map with 6 rows of trenches and no way to go around them. Capture ...
(4) Trench War 1
Created by RB33
The trench war continues in another game, the trench warfare maps from CoH2 returns. A 2v2 map, just one line of trenches for each side in this map and one big no mans land with many capture points in the middle. Classical Trench Warfare map here: https://...
The Scheldt
Created by Yojimbo525
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(8) The Bridge
Created by RB33
The Bridge is 4v4 map with a long bridge connecting the opposite teams bases. Many capture points are found in the bases and on the bridge itself. Excellent for chokepoint games. --------- This is the original version, a version with a narrower bridge is f...
The Black Gold v0.2 [Testing]
Created by Kitsunenoko
Still in progress, unplayable yet....
Spearhead III - VERSION V2.3 - REGIO ESERCITO & USMC
Created by Achronos
V2.3 RELEASE: Overview Further balance changes to the Regio Esercito, revamp of the US Marine Doctrine, and key changes to DAK’s roster. Features: - Regio Esercito - DAK Roster Rework - LMG Reblance - Marine Doctrine Rebalance Changelog for the patch: http...
SICLON
Created by Don Brosalino
°° ...
(4) Road to Tunis
Created by Nightwolf
This is a simple rework of the Road to Tunis 1v1 map to accommodate 2v2. Changes: Machine gun nests at main bases have been moved Known Issues: AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue) Starting...
pachino farmlands bridges only
Created by Bl4ckDr4g0n
pachino farmlands, but you can only use the bridges...
Pachino Chokepoint 2v2
Created by Skajellafetty
A simple mod reducing river crossings in Pachino Farmlands to a single chokepoint. Team 2 has 2 stars in VP mode for defensive focus. ALL MY MAPS HAVE ONE SIDE WITH AN ADVANTAGE IN VICTORY POINT MODE SO AS TO FORCE THE OTHER SIDE INTO MORE AGGRESSIVE ATTEM...
(8) Over the Water
Created by Cobus
Over the Water is the first map created by me. Please give feedback and report bugs. The map will constantly being expanded and improved. Please give a thumbs up for my motivation if you like it. Other Maps created by me: https://gtm.you1.cn/sharedf...
(4) Urban Hell
Created by Nightwolf
An original 2v2 map that focuses on street combat. Feedback is always welcomed! Updated to have working bunkers and towers to garrison. Known Issues: AI sometimes rushes the victory points but will capture back points once more units are built. (CoH engine...
Oasis (4)
Created by Yojimbo525
In the midst of World War II, a group of Bedouins had found refuge in an oasis in the scorching North African desert. They lived a simple life, tending to their camels and trading goods. The oasis provided them with a source of water, which was vital for t...
Ilhaca (8)
Created by Yojimbo525
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Hokake Bridge
Created by Captain Leemu
8 Player Tug of War An (almost) symmetrical map with one indestructible land mass in the middle, a footpath/light vehicle indestructible railway bridge and one normal destructible bridge. this map is fully functional but still needs a lot of work and patie...
hihi
Created by DG Dempsey
hihi ...
HalfayaPass
Created by Arteliese
Halfaya Pass|Large Map|Releasing Again As Scenario In Future|Find Me On Discord...
(4) Gardens
Created by Nightwolf
This is a simple rework of the Gardens 1v1 map to accommodate 2v2. Changes: Machine gun nests at main bases have been moved Known Issues: AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue) Starting space...
FUNNEL_aere_perennius
Created by chuck
Aere Perennius with unpassable river...
(4) Catania Coastline
Created by Nightwolf
This is a simple rework of the Catania Coastline 1v1 map to accommodate 2v2. I also attempted to make more space for the HQ. Changes: Machine gun nests at main bases have been moved Deleted some rocks to make room for HQ buildings Known Issues: AI is known...
Choke crossing bliss
Created by TheFlyingHaystack
4v4 enjoy...
Chokepoint Gamer Pachino Farmlands
Created by munt
Pachino Farmlands, edited to only have two crossings, seemingly balanced for either starting locations. For people like me: who are too stupid to play the normal game. 2v2 Map New: -Made the divide between the non crossable and crossable rivers far more ob...
Edd
Created by TrinTragula
Edit pancho...
(4) Piccolo River Crossing
Created by Pingu
Three bridges cross a river through a small town. As the sun rises over a quiet little town in Veneto, Axis and Allied forces are both advancing to secure the last bridgehead in the region. You must make use of your resources wisley on this mission. Quickl...
(4)Red River
Created by taint
A small Italian mountain town and ancient aqueduct separates the Axis and Allied forces, who will strike first? My first map for the series that features: -2v2 or 1v1 AI properly utilises all points and attacks -Unique capture points and cover for both sid...
(6) Mountain-Village
Created by Positive-Potato
A village in the middle of a hill is surrounded by different warring parties. It is an important point to decide the particular battle. Since there have been stored many gasoline resources by an unknown organization called "Zydra". __ If you have any probl...
(6) The Scheldt
Created by Hunter404
This map is a work in progress With that out of the way The Scheldt Recommended player size: 6 But the relic police won't catch you here so go nuts with 8 Reporting issues If your issue relates to a specific place in the map, please submit a screenshot or ...
(6) Railroad
Created by Positive-Potato
The secret organization of "(6) Mountain-Village" could be found again. This time completely isolated in a sandy against. This time a train depot was found and must be conquered with all means. Count on resistance! If we capture the base we may get more in...
(8) Blue River Island
Created by Luxab
my take on a classic map...
(8) Fortress Dragon
Created by Cobus
Fortress Dragon is my second map ever created. Please give feedback and suggestions for improvement. Other Maps created by me: https://gtm.you1.cn/sharedfiles/filedetails/?id=2940804309...
(8) Green Island
Created by Cobus
Green Island (4 vs 4) is the third map created by me. Please give feedback and report bugs. The map will constantly being expanded and improved. Please give a thumbs up for my motivation if you like it. You don't like the map? Tell me what I can improve to...
(8) River Valley
Created by Positive-Potato
The organization of "(6) Raildroad" and "(6) Mountain-Village" - Zydra was discovered here last. According to reports, the enemies have entrenched themselves behind the river. Conquer and destroy Zydra's sub-headquarters. Good Luck. Bugs / Feedback or anyt...
Archipelago
Created by Yojimbo525
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battle2vs2
Created by Orux
3 choke point 1 town 1 military base, starting base on as island or blocked by rock, vehicule cant acces the small town and military base for center vehicule combat and 2 road to flank around the position...
Chokepoint Gamer Aere Perennius
Created by munt
Aere Perennius, edited to only have two crossings, seemingly balanced for either starting locations. For people like me: who are too stupid to play the normal game. 2v2 Map See also: Pachino Farmlands https://gtm.you1.cn/sharedfiles/filedetails/?id=...
Chokepoint Gamer Torrente WIP
Created by munt
Choke point map TBD 2v2 ugly disgusting map, slowly being cleared up, balanced. Gonna remove central river thing as its just ♥♥♥♥♥♥♥ stupid. Not sure why anyone subscribed to this garbage, I still have the files, I will fix this eventually....
desert pass
Created by V.693
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FUNNEL_Gardens_6player
Created by chuck
Gardens with additional players and funneling...
FUNNEL_poValley_8p
Created by chuck
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Islands 3v3
Created by Skajellafetty
Islands 3v3 After initial scouts never returned, we discovered the enemy had already set up defenses in these rocky islands. Brutal treatment toward locals is evident, and it's time we teach these dickwads a lesson! Single star in middle. Made from scratch...
Islands V2 3v3
Created by Skajellafetty
After initial scouts never returned, we discovered the enemy had already set up defenses in these rocky islands. Brutal treatment toward locals is evident, and it's time we teach these dickwads a lesson! Made from scratch (after of one of our others in COH...
Lost Europe village
Created by CoNTacTxX
This is a lost village in Europe. My first map created in COH3. Please, report any bug to update the map. Thanks and enjoy it!...
(8) Not another generic Acholous River
Created by Positive-Potato
Many people have wished for the map. That's why I did my best to remake this map. If you have any problems or comments feel free to write me. Hope I have also made the way that was desired. Copyright (concept) on the creater from the prev. CoH Version ____...
Jötunheimr 1 wall
Created by pocketjazzy
AOM turtle classic brought to COH3...
(8) Operation Crusader
Created by Mine
The map is not finished yet if you find bugs or have suggestions for improvement please write them in the comments To do list → add Splines → add more Cover ✅ → add a Workshop Picture ✅ → fix bugs → add Fog of War...
Poor man's Eisenfaust
Created by Julia
The Fatherland had lost its protective boundaries. During the occupation of Europe, with Germany nestled in the safety of its neighbouring countries, production and industry had flourished, safe from the bombardments of the Soviets to the East, and the Com...
Poor man's Lyon
Created by Julia
"...and our jump was off, that's for sure. Sergeant Richards says we're outside the town of Lyon - an urban stronghold for the Germans in the region. We managed to creep up close enough to get a look at the city though, seems that may have changed. About o...
TestMap
Created by Lion king
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(8) The Bridge (Narrow)
Created by RB33
The Bridge is 4v4 map with a long bridge connecting the opposite teams bases. Many capture points are found in the bases and on the bridge itself. Excellent for chokepoint games. --------- This is the narrow bridge version, with tighter fighting spaces, or...
(8) Two Bridges
Created by RB33
Two Bridges is 4v4 map with 2 long bridges connecting the opposite teams bases. Many capture points are found in the bases and on the bridges themself. Excellent for chokepoint games. --------- This is the two bridges version of this original map: https://...
(6) Utah Beach
Created by Nightwolf
This is my version of Utah beach. The map is still in its early stages but is mostly balanced and playable! Made it a 3v3 map instead of 2v2. Testing space All trench lines should work as intended Bunkers have improved line of sight (LoS) Added 2 observati...