Darkest Dungeon®

Darkest Dungeon®

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The Entrenched Class Mod
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Class Mods: New Class
File Size
Posted
Updated
8.992 MB
20 Sep, 2022 @ 3:37am
20 Dec @ 1:37pm
29 Change Notes ( view )

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The Entrenched Class Mod

In 5 collections by Cerebralcloud92
Cerebral's Grueling Estate (Modlist)
75 items
Cerebral's True Estate (Modlist)
159 items
WiseMoth Modlist
85 items
BaerTaffy Recommendation List
120 items
Cerebral's Recommendation Megapack
159 items
Description
“Few are able to stand before the horrors of man, fewer still are invigorated by them.”


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RETREATING FLARE
The Entrenched has a unique movement skill, Retreating Flare, which replaces the standard movement skill. As an attack, Retreating Flare can be used to move the Entrenched back 1, mark the target, and debuff the target's dodge heavily.
95 ACC, -50% DMG, +7% Crit, Cannot be Upgraded

----------Combat Skills----------


SHOVEL BASH
Melee
X O O O | O O X X
Moderate damage dealing. Stun with a heavy Stun Chance boost against Guarding.


STAND PROUD
Friendly Skill
O O O O | O O O O
Moderate stress heal, buff all allies stats vs Marked.


FORTIFICATIONS
Friendly Skill
O O O O | O O O O
Buff's target's DMG in Pos 1, Prot and Move Resist while Guarding, Marks the target, debuffs the target for more stress while not guarding, and moves the target to Pos. 1.


FLARE GUN
Friendly Skill
O O O O | Self
Activates Riposte (-50% DMG, Scales Acc, Riposte Hit Marks Target)


SPOT THE TARGET
Ranged (No Damage)
O O O X | O O O O
Marks a target and Debuffs their Dodge. Can Mark through Guards.


ARTILLERY FIRE
Ranged
O O X X | O O O O
High Damage, requires either Self Guarded or Target Marked, Debuffs Self for -50% DMG on this skill after use.


PATCH UP
Friendly Skill
O O O X | O O O O
Heal Target for a small amount, Cure Bleed, Increase Crit Resistance

----------Trinkets----------


WIRE CUTTERS
Common
+3% Crit
+15% Trap Disarm Chance


TRENCHER'S PICKAXE
Uncommon
+40% Armor Piercing on Melee Skills
+15% Crit Chance Vs Guarding
-2 Speed


WARTIME AXE
Rare
On Melee Attack: Deal 7 DMG
On Melee Attack: Deal 3 Bleed (3 Turns, 140%)
-10 Melee Accuracy
-30% Stun Chance on Melee


EXTENSIVE FIELD KIT
Rare
+20% Healing Skills
On Friendly Skill: +10% DMG
On Friendly Skill: +10 Accuracy
-3 Speed


ANTIQUE MORTAR CARRY
Very Rare
+50% DMG Vs Marked
+25% DMG While Guarded
-65% Healing Skills
-65% Stress Healing Skills


STUNTED FIDDLE
Crimson Court
+100% Stress Healing Skills
+30% Stress Received
On Friendly Skill: Self: -75% Stress Healing Skills
On Friendly Skill: Target: -8% Crit Chance


MARSHAL'S ORDERS
Crimson Court
+15 Accuracy
On Kill: Mark Other Enemies (67%)
On Friendly Skill: Deal 6 Stress to Self (80%)
On Friendly Skill: Self: +12% Stress Received

Crimson Court Set Bonus:
+25% Virtue Chance
+35% Stress Healing Skills


LOST BATALLION'S SANDBAGS
Color Of Madness
On Friendly Skill: Guard Target
On Friendly Skill: -33% DMG Received
On Death: Party: +30% Protection (Quest)
On Being Hit: -4 Speed
-75% Healing Skills


WAKIZASHI'S SHEATH
Sunward Isles
+3 Speed
+7% Crit
-25% DMG
On Melee Attack: Party: +10% DMG, +7 Dodge
On Kill: Refresh Party's Limited Use Skills
On Kill: Debuff Party: +15% Stress (Battle)

----------Camping Skills----------


TUNGSTEN PLATING
Cost: 3
Uses: 2
One Companion: +20% Prot (4 Battles)


ARMOR BLUEPRINTS
Cost: 4
Uses: 1
Companion And Self: +50% Armor Piercing


LATE RECONNAISSANCE
Cost: 4
Uses: 1
+25% Scouting Chance
Prevent Nighttime Ambush


PLAY THE FIDDLE
Cost: 4
Uses: 1
Party: -25 Stress
Party: +33% Stress Healing Received (1 Round)

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Other Information

Crit Effect: +25% Stress Healing Skills
The Entrenched is Religious
District: Training Ring
No Town Events
The Entrenched's name is Bordeaux
Placeholder Text now active for koreana, koreanb, schinese, german, russian, spanish, czech, brazilian, japanese, french

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Known Issues

None, so far.

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Credits

Wowzah: All Art, Initial Concept
Cerebralcloud92: Coding, Balancing
54NBB: Animation
Shay: Sounds
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Legal
"The Entrenched" is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved. This item and its content are not authorized for posting except under the Steam account Wowzah or Cerebralcloud92. No edits to this work are allowed without direct permission.
Popular Discussions View All (2)
0
1
14 Nov, 2023 @ 6:00am
Chinese localization
苏小琪
0
27 Jul, 2023 @ 9:50pm
Russian localization
~waterochka~
102 Comments
sand_sand 22 Dec @ 9:57pm 
This night on Child Soldiers!
Yi 20 Dec @ 2:17am 
There is no schinese localization actually. :steamsad:
Cybercow 22 Nov @ 8:41pm 
Lil bro
RocketTheRabbit 18 Nov @ 3:24am 
Best Mod
NordicHorde 2 Nov @ 2:35pm 
Yes. The Commandant. The Monitor. Assaulter. Slayer. Salamander.
mattattackj1029 2 Oct @ 7:47pm 
Anyone know any other WW1 style hero mods?
MOguriALegre 20 Sep @ 4:30pm 
Me encanta
Jenek 13 Sep @ 3:58am 
her sound effects are too loud.
Lavoroxan 25 Aug @ 6:12pm 
Their model should be smaller.
LucentFive19 11 Aug @ 12:43pm 
I think some trinkets could use some balance. Acc and Speed are important stats to have, and using trinkets that reduces those have to be very impressive to make it worth.

TRENCHER'S PICKAXE: trinket support for Shovel is appreciated, and those are big stats, but I think -1 Spd would be more appealing, even if it needs to give way less Crit; something like 7% Crit and 30% Armor Pierce with -1 Spd would be good and reasonable.

WARTIME AXE: Bleed at the cost of Stun is a good balance, but the extra flat Dmg most of the time doesn't do a lot, rank 1 and 2 usually have enemies with high PROT so the flat Dmg doesn't tend to be that helpful in comparison to the Bleed, losing -10 Acc is for sure not worth the trinket slot specially if you want to make a build around using Shovel as much as possible.

EXTENSIVE FIELD KIT: -3 Spd for a healing trinket is just very bad.