Cities: Skylines

Cities: Skylines

6,003 ratings
Network Anarchy
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Posted
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1.363 MB
14 Sep, 2022 @ 7:23am
9 Aug, 2023 @ 10:57am
57 Change Notes ( view )

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Network Anarchy

Description
Network Anarchy 3.2.5
Compatible with Cities Skylines 1.17 (23nd May Update)

[www.buymeacoffee.com]

This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules.

Network Anarchy 3 is the official continuation and combination of Fine Road Tool 2 and Fine Road Anarchy 2 by SamsamTS and Klyte45, and includes additional features.

Replaced Mods
You must unsubscribe from the above mods to use Network Anarchy.
  • More Network Stuff - in-game features only, so you can create and delete ship and plane paths. If you remove MNS, Prefab Hook may also no longer be needed. You can run MNS together with NA for MNS's map/asset editor features.



Maximum Segment Length
Formerly the Node Spacer mod. It is hidden by default, go to Options to make this feature visible.

Lets you set a maximum length for network segments. For example, instead of the default 96m (12u) long segments, you can build a bridge with 48m (6u) segments for more realistic pillar spacing.

Use this to build Railway Project bridges with the correct arch size - typically 64m long, but check the Railway asset to be sure.

Shortcuts
All shortcuts can be modified in Options. Anarchy and Collision shortcuts are always available, the others are available whenever the Network Anarchy panel is visible.

Ctrl + Up/Down to change the elevation step (it goes from 1m to 12m).
Ctrl + Left/Right to change between placement modes.
Home to reset the elevation.
Shift + S to toggle the Straight slope option.
Ctrl + A to toggle anarchy
Ctrl + B to toggle segment bending
Ctrl + S to toggle node snapping
Alt + C to toggle collisions

Uses Harmony 2 by boformer. This mod can be removed at any time without affecting your save game. Source code and non-Steam download: GitHub[github.com]

Thanks to REV0, SamsamTS, Klyte45, BloodyPenguin, Ronyx69, Mbyron26, and all the translators and beta testers!

Join my Beta Testing discord[discord.gg] for technical support.

Translations by:
Chamëleon TBN, acc[www.twitch.tv], Almi, Armesto, Benjamin Crewz, Deeheks, fgds, Frostbite[www.twitch.tv], gatomo, Geze, Hyposim, Jitaenow, kjmci, KoXz, Klyte45, macsergey, Modocero, 네인 | neinnew, nihShin, Othercakes, Pablo Martín, Palm'sTime, Raistlin46, Ryuichi Kaminogi, shg166, 我家是个大鱼缸 (Slicky), stabby bird, Svis, たこうま (Takouma), Tchelow[tchelow.com], Vinicius, Zarrix

[www.patreon.com]
[www.paypal.me]
Popular Discussions View All (49)
19
28 Oct @ 4:10am
network anarchy
NastyLeaf
17
19 Oct, 2023 @ 7:59am
Collision not working with anarchy turn off
Kurt Peters
14
28 Jul @ 4:27pm
Suggestions and Issue Fixes
arthraix
1,496 Comments
insectKUN 3 Nov @ 5:31am 
very convenient for road building, but with the mod on I can't modify the road mesh with fence, Is there a way to solve this?
这个mod让我没办法通过围墙调整区域,有办法解决吗
gruedi 2 Nov @ 11:00am 
I made a video of the issue I'm seeing. For whatever reason if you click this link from Steam, it gives you a "not found" error, so copy/paste it in your browser. https://www.dropbox.com/scl/fi/8ebec67pbwp3rnu2x67lw/2024-11-02-13-38-41.mkv?rlkey=vtja1gnntgsxn8vwc09p7r2ka&st=vs7ppket&dl=0
gruedi 2 Nov @ 10:26am 
Can you verify if this works in the new patch 1.18?
The Philosophers Legacy 31 Oct @ 6:22am 
#CS1 4 LYFE

Ps: 1998 WHAT A YEAR !
Nyoko 29 Oct @ 11:32pm 
AMAZING MOD IT WORKS FINE SINCE 1998
k2nb92 29 Oct @ 9:23pm 
Pls Update it
jah 29 Oct @ 6:01pm 
IM NOT GOING TO CS2!! CS1 FOR LIFE!! PLS FIX THIS MOD!! SAY IT WITH ME
Psydvck 27 Oct @ 4:50pm 
they are breaking the mods with small updates to force ppl in cs2
PhazezGova 27 Oct @ 10:22am 
Has the mod stopped working since the last update? :-/
jonathanspencer03 26 Oct @ 7:43am 
this mod is broken now with the new update