Garry's Mod

Garry's Mod

386 ratings
TFA Counter-Strike: Online 2
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Comic, Fun, Scenic
File Size
Posted
Updated
725.391 MB
30 Aug, 2022 @ 5:42pm
30 Aug, 2022 @ 5:54pm
2 Change Notes ( view )

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TFA Counter-Strike: Online 2

Description
This add-on is uploaded without support. Thanks for understanding!
GOT VMANIP? INSTALL THIS ADD-ON TO FIX ISSUES
Features
  • 134 Weapons ( Including: Rifles, Pistols, SMGs, Shotguns, Explosives... )
  • Playermodel Hands / C_Hands
  • Original animations
  • Pretty guns with reduxed materials/assets
  • Spawnicons, hudicons, killicons, worldmodels, and general polish
  • NZombies integration

Credits:
  • Global - NZombies integration, M1911 lua, stat tweaks
  • Nexon/VALVe/CS:O2[www.csonline2.net] - Animations, models, sounds, textures
  • YuRaNnNzZZ - Spawn icons, HUD icons, particle fixes, and general help
  • TFA - Lua, animation conversions, materials, mesh tweaks
53 Comments
Global  [author] 26 Sep @ 7:55pm 
Sorry, but no. I don't plan on updating this anymore.
If you're savvy enough, you're always welcome to extract the add-on and change the soundscripts in each weapon's lua file, though!
Ready 26 Sep @ 7:44pm 
could you make the weapons use the base css weapon sounds? so it can be compatible with sound replacements like EARs
Global  [author] 19 Jun @ 1:15pm 
Appreciate the link, but that isn't what we need - we had specifically made qcis and a python script we used to port the guns and stuff over.
fredsmil111 19 Jun @ 12:42pm 
https://gamebanana.com/mods/256850
Here is some ported weapons and famas included idk maybe it's will be help
Global  [author] 19 Jun @ 12:35pm 
The tools required to port weapons from CS:O2 were lost forever.
I cannot update it
fredsmil111 19 Jun @ 12:33pm 
Why there no Famas? If you can add it please
Global  [author] 8 Jun @ 11:42am 
Good news for VManip users:
A patch was made to make VManip work properly with weapons like this pack!
https://gtm.you1.cn/sharedfiles/filedetails/?id=3262499127
Simply install and it should work.
Global  [author] 6 Jun @ 6:53am 
I can't fix this.
The weapons from CS:O are left-handed, which means the models are flipped in-game.
VManip expects every weapon to be right-handed, so it only uses the left hand.
When flipped, the left hand becomes the right hand, breaking things.
Fixing this is borderline impossible, and would require reanimating every single weapon, mirroring the geometry of every weapon, and fixing all the edge-cases that introduces.

TL;DR: This is impossible to fix
Nah nvm that the mod is already works now