RimWorld

RimWorld

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Food Poisoning Stack Fix (Continued)
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Mod, 1.3, 1.4, 1.5
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165.940 KB
1 Aug, 2022 @ 2:02pm
20 Mar, 2024 @ 2:14pm
3 Change Notes ( view )

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Food Poisoning Stack Fix (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
887 items
My Current ModList
263 items
Description

Update of Dyrewulfes mod
https://github.com/Dyrewulfe/RW-FoodPoisoningStackFix



[dsc.gg]
[github.com]


Food poisoned meals no longer taint whole stacks

This changes the mechanism that handles food poisoned meals and how they stack. Normally, if one food poisoned meal gets put onto a stack of 9, each of the 10 total meals will have a 10% chance of causing food poisoning. I felt that was silly, and reworked it so that the number of poisoned meals in a stack is tracked, and when meals are picked up, there is a proper chance of picking up the tainted one(s).

This will make food poisoning cases feel more consistent with your cook’s skill and kitchen’s cleanliness.

Credits:
Dyrewulfe


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


80 Comments
Mlie  [author] 19 Nov, 2024 @ 10:03pm 
@Flat As mentioned in the description you can post on the linked Discord server
Flat 19 Nov, 2024 @ 9:47pm 
Is there anywhere where I could request you to update a mod or add it to No Version Warning?
Ki Shuya 4 Sep, 2024 @ 11:50pm 
Yeah I'm in the process of removing and adding mods now. Like I said I don't get any errors, so I'm going through the process, just a bit time consuming when you've got 500 active mods.
Mlie  [author] 4 Sep, 2024 @ 11:44pm 
@Ki Shuya Please see the Reporting Issues section described above
Ki Shuya 4 Sep, 2024 @ 10:57pm 
I'm also getting a lot of Food Poisoning even with this mod enabled. I was using Cook Carefully, but that also has stopped working. Not getting any errors, just an abnormal amount of Food Poisoning.
Theocratical Goblin 3 Aug, 2024 @ 3:30am 
I'm not sure this mod works correctly. My pawns are getting tons of food poisoning from a stack constantly
Mlie  [author] 19 May, 2024 @ 10:11pm 
@UtterlyFlabbergasted Well, only if the meals are not sealed. The assumption here is that pawns dont just stack meals unprotected on top of eachother.
UtterlyFlabbergasted 19 May, 2024 @ 5:51pm 
If one meal of chicken is inadequately cooked and still harbors food borne pathogens and is placed directly touching other properly cooked foods, it will definitely spread whatever is in under cooked meal.
BabbenTheBunnyBlaster 13 Apr, 2024 @ 2:36am 
Does it work correctly now ?
binchcannon 17 Mar, 2024 @ 6:07pm 
@CryoChick - they made minor changes to CompFoodPoisonable in 1.5, not sure if that would cause the issues you're describing but probably needs a recompile at the very least. Regardless, I'd encourage you to consider this alternative fix: https://gtm.you1.cn/sharedfiles/filedetails/?id=2921755685

It does the same thing with a few important caveats:
- You can enable/disable the mod safely without damaging your save game
- Preserves vanilla behavior of making food poisoning "all or nothing" for 4x meal recipes

To be clear, the only reason I haven't shared these updates with Mlie is because they would likely cause save file issues for current subscribers as it is not safe to disable this mod mid-game.