RimWorld

RimWorld

274 ratings
Scrollable Gizmos
14
7
9
8
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
96.341 KB
20 Jul, 2022 @ 2:37pm
17 Apr, 2024 @ 12:45pm
9 Change Notes ( view )

Subscribe to download
Scrollable Gizmos

Description
What does this mod do
-------------------------------
Puts gizmos in a scroll view so they won't take up the entire screen.
It also displays a background in the gizmo area. It can be turned off in the settings if you want.

What are gizmos?
------------------------
Gizmos are icons like the draft button, stuff after selecting any architect category, psycasts when selecting a pawn, the caravan buttons in the world view, etc.

Issues I noticed
---------------------
- Disabled gizmos seem to render outside of the scroll view.
- The architect search function does not work to good with this mod.
- Gizmos that are normally off the screen don't render in the scroll view. So gizmos are still only visible up to your window height.
- Fuel gizmos do not scroll for some reason.
- Gizmos get cut off when there are small gizmos. (I disabled small gizmos to try and fix this)

Compatibility
-----------------
- Probably not compatible with anything that can modify gizmo size or how gizmos render (if a mod like that exists).
- Rimworld of Magic's mana gizmo counts as a fuel gizmo so it does not scroll properly. As a workaround, you can disable their mana gizmo in their mod settings.
- Vanilla Psycasts Expanded seem to ignore my attempt to disable shrinkable gizmos which causes gizmos to get cut off. To fix this go into the the Vanilla Psycasts Expanded mod options and disable "Allow shrinking?".

Notes
--------
Feel free to tell me about any bugs encountered.
106 Comments
maxwellccm 19 Oct, 2024 @ 3:45am 
wich you could do a scrollable architect menu.....
Lord_Worfall 5 Sep, 2024 @ 6:33am 
Kudos for mentioning the Vanilla Psycasts Expanded - "shrunk skills" conflict

I was wondering why some of my pawns have this flickering interface, i thought this is a bug :Binary_v2:
NyamiNyamiNyami 27 Jul, 2024 @ 10:05am 
Yes please add something like that I only have this for the architect tab.
Dualdragoon 18 Jun, 2024 @ 3:14pm 
Could we get a mod option to select which gizmo menus this mod applies to? I pretty much only want to use it for the architect tab.
asvc 8 Jun, 2024 @ 9:05pm 
I think you can alter the shrinkable in the prefix of GizmoGridDrawer.DrawGizmoGrid rather than in Gizmo.get_Visible. shrinkable is called before gizmo.visible in DrawGizmoGrid causing the whole gizmo grid glitch.
Altumnus 6 Jun, 2024 @ 9:57pm 
@Avery: If your gizmos and position are resetting on drafted pawns, you need to go into the Vanilla Psycasts Expanded options and disable "Allow shrinking". That prevents the issue.
Avery 30 May, 2024 @ 4:09am 
colonist issue if you have more than 2 rows worth of "gizmos" and draft them the bar will glitch out (because you have to scroll to see the top). Especially an issue with vanilla psycasts expanded where you can have a bunch of psycasts and therefore a bunch of gizmos which causes this to bug out the colonists.
godofwar1392 23 May, 2024 @ 11:24pm 
bar stuck at bottom I have a ton of mods no your fault good mod
Black_Overlord 14 May, 2024 @ 3:31am 
Can you make an option to disable mod only for colonists?
CTH2004 3 May, 2024 @ 2:52pm 
is there any sort of prefered load order? should it be above mods that add gizmos if possible? bellow? does it not matter? just wondering, thanks!