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- The general layout is somewhat similar to Powerhouse, though that's mostly because all maps within the same gamemode tend to have a similar overall layout;
- That room overlooking a death pit with a large medkit was inspired by Hightower, or more specifically Helltower;
- The silos were partially inspired by one specific part of Swiftwater, although I generally just wanted to include some round geometry, since it's rather uncommon and I thought it made a lot of sense in the context of an industrial map;
- I'm not sure which part reminds you of Sunshine, I didn't really think of that one when making this map.