Stellaris

Stellaris

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follow the load order or else ur ♥♥♥♥ breaks
follow the load order or else ur ♥♥♥♥ breaks
follow the load order or else ur ♥♥♥♥ breaks
follow the load order or else ur ♥♥♥♥ breaks
follow the load order or else ur ♥♥♥♥ breaks
follow the load order or else ur ♥♥♥♥ breaks
follow the load order or else ur ♥♥♥♥ breaksfollow the load order or else ur ♥♥♥♥ breaksv
Gjenstander (15)
!!!Universal Resource Patch [2.4+]
Skapt av Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!Universal Modifier Patch (3.14.*)
Skapt av jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
UI Overhaul Dynamic
Skapt av Orrie
For 3.14.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.13.23.12.5Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Ancient Cache of Technologies: Extra Defines and Changes
Skapt av Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Gigastructural Engineering & More (3.14)
Skapt av Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Ancient Cache of Technologies
Skapt av Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
Ancient Cache of Technologies: Override
Skapt av Chirumiru ShiRoz
Introduction This override patch intends to improves both the vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. "We thought we were alone i...
Ancient Cache of Technologies : Secrets Beyond The Gates
Skapt av Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Shroud Rising [3.8]
Skapt av LastLeviathan
https://i.imgur.com/aj8vRtJ.png Prepare to encounter a new and terrifying menace, The Eye of Terror, a challenging and dynamic mid and end game Crisis. Watch as the experiments or decadence of the Fallen Empires bring forth a progressively more challenging...
Animated Synthetics Portraits Expanded: Reborn
Skapt av jasonpepe
Revive one of the mods Silfae ever made. For Stellaris version 3.12+ --- Disclaimer: I DO NOT own "Animated Synthetics Portraits - Expanded". The original author is Silfae, who created many outstanding portraits for Stellaris. All that I did is fixing the ...
Machine & Robot Expansion
Skapt av XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
[3.14] Empires Expanded
Skapt av MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
Trait Diversity
Skapt av Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
Planetary Diversity
Skapt av Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement A...
Carrying Capacity
Skapt av starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...