Total War: WARHAMMER III

Total War: WARHAMMER III

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Dead's Jade Army Expansion
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Tags: mod
File Size
Posted
Updated
54.281 MB
6 Apr, 2022 @ 2:27pm
21 Dec, 2024 @ 6:56pm
37 Change Notes ( view )

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Dead's Jade Army Expansion

Description
Introduction

I wanted to add more basic units to the Jade army, as it felt odd bringing in peasant units mixed in with a mostly professional armored force. This provides a handful of units to expand the Jade army.

Adds
Jade Archers
Jade Cataphracts
Jade Chariots
Jade Repeater Crossbows
Jade Warriors Glaive
Jade Warriors Greatswords
Jade Warrior Spearmen
Jade Warrior Spear and Shield


Afterwards

A HUGE thank you to h3ro and his asseted tool.

Thank you to everyone in the modding community who has helped me with various things I may have forgotten to include here.

Thanks to greyTiger for the showcase vid!

Major thanks to Khamar for making the Chariot unit cards
Thank you to Skelly Bones for the new shots of the Captain
Thank you to Stratovarius for doing the DB stuff I couldn't and pushing me to finally release the captain

Donate
https://www.paypal.com/paypalme/deadbaron

I live on disability. I have schizophrenia and autism, these two alone make it so I can't work. I only get $1000 a month allowance and that's becoming harder and harder to stretch out. It isn't easy for me to ask this but I can't afford necessities like I used to. Any and all donations will go to helping me sustain myself. I won't ask for Patreon support because I can't always fulfill a monthly obligation to create new content. Any amount is greatly appreciated.

I will never charge for mods or ask for money to continue making mods. I will never ask for money on a group project.
266 Comments
RebelKillSwitch 30 Dec, 2024 @ 11:27am 
the repeating crossbows are awesome haha, thanks for this.
Spectre/Raider 25 Dec, 2024 @ 8:09am 
love this mod! there is a double size unit mod for this one?
Dead Baron  [author] 21 Dec, 2024 @ 3:39pm 
I'll look into it, thanks
Mahrsa 21 Dec, 2024 @ 2:44pm 
Hey Dead, ty for continuous support!
Just noticed that all melee units from your unit pack (and the tigers from the other one) are not classified as "cth_melee" in "unit_set_to_unit_junctions_tables", excluding them from some effects, such as Zhao Ming's upkeep-reducing one, letting them, undeservingly, miss out on some buffs their vanilla counterparts get.
Just thought i'd mention this.
dodge33cymru 14 Dec, 2024 @ 11:39am 
Thank you for the update to this fantastic mod
Bertong P! 6 Dec, 2024 @ 7:43am 
unit size is low even though I used 4x unit size mod
alfredcotton2 16 Nov, 2024 @ 6:50am 
It could be a mod conflict, sorry I should've checked. Techs are applying as normal but his faction (+15) and lord skills aren't applying. Probably my bad and I shouldve checked without other mods. Thanks though you are a legend!
Dead Baron  [author] 16 Nov, 2024 @ 6:09am 
That's weird, must've been changed. I'll look into it.
alfredcotton2 16 Nov, 2024 @ 6:07am 
Love your mods:steamthumbsup:, including this one. I don't suppose you have any plans to have Zhao Ming's 3 "Desert" skills apply these units?

It says all melee units but yours aren't included.
Dead Baron  [author] 3 Nov, 2024 @ 1:24am 
Sorry, I don't use nor have interest in that :/