Space Engineers

Space Engineers

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Interior Turret Reloader
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
1.694 MB
25 Feb, 2022 @ 5:27am
25 Feb, 2022 @ 10:26am
3 Change Notes ( view )

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Interior Turret Reloader

Description
Have you ever struggled to reload all your Interior Turrets? Do no more - this is the solution!

This Mod adds a simple Block, that will (slowly) reload all Interior Turrets on the same grid.

When supplied with Ammo and Power the reloader will check a randomly selected Interior Turret on the same grid every second. If it has less than 10 magazines loaded it will teleport one magazine over from its own inventory.

Known Bugs
- On MP Servers the Status does not show the last turret, that was checked.
14 Comments
Pathoskomosis 20 Aug, 2023 @ 8:46pm 
Hey
I've had this error on our dedicated server, it crashed right afterwards, seems to be this mod.

Thread 23 -> TurretReloader: ERRORSpecified Argument was out of the range of valid values.
Thread 23 -> TurretReloader: ERRORSpecified Argument was out of the range of valid values.

By my tests it seems like whenever the mod is reloading several turrets, the particle effect sucks up GC memory from the hosts graphic memory, eventually if the build up is big enough it halts the server and forces a crash, i tried finding the location of the particles effect or any config i could to disable it and repeat the tests but havent been able to, can you maybe disable them or tell me how to so the mod remains reloading everything as normal but doesnt display the little particle effect? My server loves your mod and we would be vary sad to have to remove it. Thank you in advance!
maxwindude 3 Jun, 2022 @ 3:55pm 
It looks nice but, can you use the basic assembler model instead?
Dragon Fire 813 21 May, 2022 @ 2:05pm 
Would like to use this to reload point defense on my solar arrays.
Dragon Fire 813 21 May, 2022 @ 2:03pm 
Will this work through rotors and hinges, ie subgrids?
EvilSmoo 23 Apr, 2022 @ 1:05am 
Haha, yet another wondering why the turrets were empty. Isy, get to work, jeez.
Abisius 10 Mar, 2022 @ 7:09pm 
@Sadragos
not only the ai, many wc based wepaons are based on sorters to make many of the wc stuff possible.
so i probably need to make a testrun
Sadragos  [author] 10 Mar, 2022 @ 9:43am 
As long as the Turret Inherits from IMyInteriorTurret and has an Inventory it should work. Don't know if that answes that for you, but I can't possibly test all Weapon mods ;). WeaponCore only affects the AI as far as I know so it should work too.
Abisius 10 Mar, 2022 @ 1:42am 
@Sadragos
biggest question for me before giving it a try:
how well does it work with weaponcore and modded interior weapons?
Sadragos  [author] 2 Mar, 2022 @ 8:50am 
Hm I'll have to look into this. Sorters should atleast work. That's a Bug then.
Wektis 2 Mar, 2022 @ 8:40am 
I did try a sorter, didn't work, I'll dust off ISYs and give that a go. Thanks for the help :D