Team Fortress 2

Team Fortress 2

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DM Bigcity
   
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Other: Halloween
File Size
Posted
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6.882 MB
19 Jan, 2022 @ 1:16pm
19 Jan, 2022 @ 2:19pm
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DM Bigcity

Description
A rebalanced deathmatch variant of pk_bigcity_tf. Most of the map changes are to the team spawns in order to remove the spawn-to-spawn sniper sightlines, but there are quite a few other changes aswell.

It's quite rough around the edges and the red spawn is quite empty, but I do believe it will do better gameplay wise than the original.

Please, put any suggestions and/or bugs in the comments or in the discussions page.
17 Comments
low quality pyro 10 Jan, 2024 @ 1:19pm 
thanks
Lullaby  [author] 10 Jan, 2024 @ 12:35pm 
r_specular 0 should hide the issue at least.

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low quality pyro 10 Jan, 2024 @ 8:47am 
yea just the cubemap
crystal 10 Jan, 2024 @ 6:42am 
tf2 7/10 gmod 7/10
crystal 10 Jan, 2024 @ 6:38am 
like i don't mind i like this map to be onist
crystal 10 Jan, 2024 @ 6:31am 
why am i getting notified when some one chats hear?:missing:
Lullaby  [author] 10 Jan, 2024 @ 12:17am 
You mean the cubemap is missing/broken?

That wouldn't shock me, honestly
low quality pyro 9 Jan, 2024 @ 8:58am 
its just the cubemap somehow
crystal 7 Jan, 2024 @ 7:16pm 
hi:direyes:
Lullaby  [author] 7 Jan, 2024 @ 5:35pm 
No textures should be missing. This variant of the map has removed all the packed in textures in the pk_bigcity_tf map and replaced them with variants already present in HL2.

Unless you've removed your HL2 texture files or something similar, I'd advise verifying file integrity of your install.
If it's still there, send it my way.