RimWorld

RimWorld

348 ratings
Healer Mech Serum Choice
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Mod, 1.3, 1.4, 1.5
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122.770 KB
9 Jan, 2022 @ 10:21am
26 Jul @ 8:24am
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Healer Mech Serum Choice

Description
Description
A mod that lets you choose which health condition to heal when using a Healer Mech Serum.

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The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to heal a condition by selecting one in the dialog and clicking Confirm!

(I would have preferred the selection window opening when telling a pawn to use the item or when assigning the medical bill, but that went beyond what I was willing to figure out when making the mod, in all honesty.)


Also allows administering Healer Mech Serums to animals!

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Compatibility:
No known incompatibilities.

Compatible with:
- Archotech Medicine from More Archotech Garbage
- Healing Potion from Medieval Quest Rewards

Does not affect:
- Mutagenic Healer Mech Serum from Pawnmorpher


Please report any issues and include the HugsLib log (CTRL+F12) when reporting bugs,
it helps immensely tracking down what went wrong, thank you!

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GitHub: https://github.com/XT-0xFF/HealerMechSerumChoice
73 Comments
Rovalen 17 Aug @ 7:42am 
I see, that's... perfectly fine actually. You usually get that stuff in bulk anyway, so it's not a big deal at all. Thanks for considering it though!
Syrus  [author] 17 Aug @ 7:24am 
Thanks for testing it, though I'm conflicted on whether I would want to add a patch for it, considering that it would change how it works.

Reworking my mod to allow selecting 3 conditions to potentially fix and keeping the chance-based healing would likely be possible, but it's a bit beyond what I currently want to do to add compatibility with another mod.
Otherwise I could override the functionality, only giving 1 selectable heal - which not everyone might be happy with. Having it optional would also entail quite a bit of work.

So, for the moment, I'll leave it as is, without a patch, sorry
Rovalen 17 Aug @ 6:37am 
@Syrus nope, doesn't work! Also checked, it is custom coded, but its only gimmick is that it heals a random of 1~3 worst conditions instead of 1. Any chance for compatibility patch?
Syrus  [author] 16 Aug @ 4:31pm 
So far I do not remember anyone commenting about that item or that mod yet
Test it, report back on the results
Rovalen 16 Aug @ 1:26pm 
Does it work with Nerotonin-8B from V.O.I.D. faction?
Syrus  [author] 28 Jul @ 1:34am 
Just tested it with the Behemoth, it works fine for me.
Check if you get an error on starting saying that a patch could not be applied or otherwise try un- and the resubscribing to the mod. Maybe Steam gave you the non-functional version I uploaded before I realized that it needed some coding to work.
Omega13 27 Jul @ 7:26pm 
Okay after a little testing, I am now allowed to use the serum on my behemoth from Alpha Animals, unfortunately it doesn't do anything
Omega13 27 Jul @ 6:56pm 
thanks so much!
Syrus  [author] 26 Jul @ 8:26am 
Version 1.5.2
Healer mech serum can be administered to animals

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Hopefully this won't have any unforeseen sideeffects since it was a bit more workaround'y than I had thought it would need to be.

(Since I didn't want to add options for this mod, as that's a lot of work without HugsLib and people hate HugsLib apparently, it's not optional but always available. If you don't like it, well...just don't give your pets mech serums?)


@Omega13
Yes, done!
Omega13 25 Jul @ 12:24pm 
weird question, but any chance that this mod could allow you to administer the mech serum to animals? It used to have this functionality but the core game seems to have removed it at some point for reasons known only to Tynan