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Also fixed one outstanding neighbors issue- eagles deployment will no longer be a target for capture once Raven own construction site,as is normal for my maps.
and thanks a lot! i might give it a go then ☺️
Your welcome btw,happy you like the map.
RUSH mode has no vehicles,one side (defenders) own all point and attackers must drive through each,one by one. Defenders will defend the furthest point(frontline) to the attackers spawn or nearest owned flag...Defenders NEVER retake lost flags,they simply win by killing enough of the attacking team,attackers win by capturing all the flags.
For the mode to work with decent balance,you must play with these settings:
MODE : BATTLE
LENGTH: LONG OR EPIC
RESPAWN TIME: 20 SEC
BALANCE: DEFENDERS NEED SLIGHTLY LESS BOTS,MOVE SLIDER LOW BUT DONT REMOVE ANY SILOHETES OF SOLDIERS IN THE BALANCE SCREEN,SLIDER CIRCLE SHOULD BE OVER THE HEAD OF THE MIDDLE RAVEN SOLDIER IN BALANCE SCREEN(TINKER WITH THIS UNITL YOU FIND A BALANCE YOUR HAPPY WITH,PROPOSED SETTINGS ARE TESTED WITH AI V AI AND NO PLAYER ON EITHER TEAM)
its pretty intense
lovely map btw! ive never played battlefield but this map is really fun in ravenfield and i play it often. can i ask how the rush version differs? if not dont worry ill google the game mode difference im just not a bf player. tysm for making it~ ☺️🤍
Regarding RUSH maps and vehicles. I used to include them. It wasnt balanced...however i have found a better way to balance them and include them in a limited degree,so hang tight,future BF maps coming.Those and these RUSH maps are going to have vehicles(as an option)
Or for some odd reason the BF UI mod isn't compatible with this one map.
2 things i cannot test
1) BF HUD map. plz disable and check if you can spawn
2)BETA branch. i never heard of anyone with issues on BETA branch with this map.I cannot test
Try to see if you can load the RUSH version of this map and spawn in ok.
If i had to guess. BF HUD might be giving the issue on my map(no idea why,i just know it has custom spawn screen) between BF HUD and BETA branch,your issue may lay there but i cant test. So do as i said and report back.
ALSO 1ST TIME SPAWNING THIS MAP THERE CAN BE UP TO A 10 SECOND DELAY. MAKE SURE YOUR GIVING IT ENOUGH TIME... FOR EXAMPLE..DO YOU SEE AI SPAWN AFTER YOU CLICK? IF THEY DO AND YOU DONT THEN I CAN NARROW IT DOWN,BUT IM GUESSING THEY ARE NOT AND THE ISSUE IS YOUR NOT WAITING LONG ENOUGH OR SOMETHING IN BETA HAS BROKEN SOME MAPS.
This map is made just like all my other maps. literally no reason it would be broken if my others are ok.