Garry's Mod

Garry's Mod

3,290 ratings
Call Of Duty Zombies: Raygun v2
   
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Content Type: Addon
Addon Type: Weapon, Effects, Model
Addon Tags: Fun
File Size
Posted
4.948 MB
20 May, 2014 @ 2:40pm
1 Change Note ( view )

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Call Of Duty Zombies: Raygun v2

Description
I decided to do an improved version of the previously released raygun pack. After releasing the initial version, people complained about various bugs, such as the projectile being off-target.

Well, I am pleased to say that those bugs have been eliminated! However, the porter's x2 raygun is not on this addon...yet.

Improvements:

-Fixed the projectile offset bug.

-You can now use the weapon on ANY map without it exploding in your face.

-Moved to GDCW weapons base, thus adding more options to configure

-New viewmodel with better hands and improved draw animation

-Rings now look alot better.

-Impacts are now green explosions instead of standard explosions.

-Splash damage has been rebalanced. It now has less damage. Antlion guards go down in half a clip instead of one shot.

Well, that's all for now! Enjoy!

Credits:

Megadeth9811: Porting of models / textures, and lua.

Treyarch: Models, animations, and textures.

Tom Crowley: Model and animation export tools. Without him, none of this would be possible.

Check out his stuff here: http://tom-crowley.co.uk/downloads/
Popular Discussions View All (2)
3
30 May, 2017 @ 12:21pm
wonder weapons?
WitchDoctorDB
1
28 Nov, 2017 @ 12:53am
Plz make pap version :)
Obama Jomama
142 Comments
18 Oct @ 6:25am 
I'm Not Gay. Mate For Fuck Sake. Im Gray.
isaacb1 27 Aug @ 12:47am 
this is the ray gun of the first cod zomb i played / black ops
The Thompson Main IV. 9 Jun @ 7:37pm 
Lemme guess, you came here because of Area 51
13 Jan @ 8:25pm 
this is old stop using it guys
Darthtaiyder 12 May, 2023 @ 12:23pm 
[Call Of Duty Zombies: Raygun v2] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/gdcwa_energyring/init.lua:14
3. Spawn - [C]:-1
4. FireRocket - lua/weapons/gdcw_raygun/shared.lua:97
5. unknown - lua/weapons/gdcw_raygun/shared.lua:70
ak47m16m134andrpg7 19 Mar, 2023 @ 5:12pm 
so much lua errors
Russian 69 29 Sep, 2022 @ 8:16am 
cool:steamthumbsup:
The Bealepriest 27 Dec, 2021 @ 9:28am 
[Call Of Duty Zombies: Raygun v2] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/gdcwa_energyring/init.lua:14
3. Spawn - [C]:-1
4. FireRocket - lua/weapons/gdcw_raygun/shared.lua:97
5. unknown - lua/weapons/gdcw_raygun/shared.lua:70

Lua error apparently, doesn't look like it messes with anything
Syafiq_2102 27 Aug, 2021 @ 10:04pm 
it's creating lua errors
rooneyviz 6 May, 2021 @ 7:02pm 
idk if some body has said this yet but there is a script error(it could be my fault instead of the code because im new to gmod) the error is [Call Of Duty Zombies: Raygun v2] lua/effects/gdca_rayimpact/init.lua:63: attempt to index a nil value
1. unknown - lua/effects/gdca_rayimpact/init.lua:63