Left 4 Dead 2

Left 4 Dead 2

31 ratings
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Infected: Common Infected
Game Modes: Co-op, Mutations
File Size
Posted
Updated
2.700 KB
14 Jun, 2021 @ 12:47am
14 Jun, 2021 @ 11:34pm
3 Change Notes ( view )

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Description
Fight against an army of the undead in this special version of Left 4 Dead 2. While there are no specials, there are 10x more common, slow infected. Can you fight your way through to the safehouse?

-No special infected
-Greatly increased spawn rate of common infected, in both mob and wandering variants
-Decreased zombie speed/health
16 Comments
Nikkolai of Jericho 31 May @ 9:01pm 
You can't completely disable every tank and witch spawn. It's simply impossible. Majority of tank spawns are scripted. The only work around is to lower tank health, but considering tanks are unavoidable, it's best to just work them in.
Tumors 2 Oct, 2023 @ 2:17pm 
Please update this!! I enjoy this mod quite a bit
ChimpPimp 21 Feb, 2023 @ 9:53am 
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Drakeworkes  [author] 5 Oct, 2022 @ 6:27pm 
@bigbean I'll look into this. I might be able to make the common rate adjustable in game through commands

@ChaseOmega I did notice that the finales spawn infected differently, and honestly I completely forgot about tanks. When I get the time I'll look into what I can do to adjust the finales
Chase Omega 19 Jul, 2022 @ 5:04pm 
It certainly does spawn commons everywhere, but barely anything showed up for the finale. And although it says "no special infected", I did see some Tanks in the finale.
BigBean 3 Apr, 2022 @ 1:05pm 
can you make this but instead of 10x commons maybe just 2x or 5x the normal amount?
Amentis 28 Feb, 2022 @ 5:49pm 
you can fix that by going into console and doing sv_consistency 0
Drakeworkes  [author] 15 Feb, 2022 @ 5:08pm 
That looks more like an issue on your end, I'll look into it though. Thank you for letting me know!
Rachel 14 Feb, 2022 @ 8:55am 
DİSCONNECTED
Server is enforcing consistency for this file:
'' models/infected/boomette.mdl ''
TOBY THE ARMSTRONG 22 Aug, 2021 @ 11:01am 
good shit