Garry's Mod
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MW3 Campaign Playermodels
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Realism
Dimensioni del file
Pubblicato in data
265.568 MB
7 apr 2021, ore 0:24
1 nota di rilascio ( visualizza )

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MW3 Campaign Playermodels

In 1 collezione di TiberiumFusion
My MW3 to Gmod Playermodel Conversions
10 elementi
Descrizione
Team Metal: Sandman, Truck, and Grinch. Task Force 141: Price, Soap, and comrades Yuri & Nikolai. Presidental hostages: Boris & Alena Vorshevsky. War criminals: Waraabe, Volk, and of course, Makarov. The biggest players, villains, and heroes of WWIII.

This addon includes the most notable characters from MW3's single player campaign, converted into authentic playermodels by yours truly.
Features
18 playermodels, plus skin and bodygroup options
◆ Matching viewmodel hands (c_arms)
◆ Functional eyes with snazzy EyeRefract materials
◆ Face bones for posing expressions (but no flexes)
◆ Four levels of detail on all meshes
◆ Tailor-fit hitboxes and physics

Subscribe, enjoy, and don't be a camper.


More MW3 Playermodels
Looking for the multiplayer factions? Click on the icons below for more MW3 player models from me.





Lastly...
I am not the original creator of these models. The highly talented artists who worked at Infinity Ward in 2011 created these characters. I have only shed blood, sweat, and tears to turn them into Source playermodels.



113 commenti
Snofosnargen 4 set, ore 8:02 
s
yordsripeng 19 mag, ore 23:09 
THIS MW
:steamsalty:
TiberiumFusion  [autore] 9 mar, ore 20:21 
@Medic Daddy Every since I uploaded this addon intending it to be last set of the original 10, I've been mulling over doing two more bonus groups. #11 would include many of the miscellaneous characters not in 1-10, like the russian chemical weapons troopers. #12 would be all the civilians, since gmod and darkrp can always use more civilian models. Honestly I'd really like to do both of these, but the large time investment required keeps stopping me. It may happen eventually, though.
Medic Daddy 9 mar, ore 17:43 
W mod. Wish this mod would be updated with more playermodels.
TiberiumFusion  [autore] 17 feb, ore 13:57 
@thanawat.terekhov
You are playing on a map with bad lighting. Play on a map with proper lighting instead. Maps with proper lighting include maps from tf2, l4d, portal, and gmod fan favorites like rp_downtown. Avoid (bad) maps with bad lighting, which include most skiddie gmod maps, all of css, and some hl2 maps.
Strong highlights are characteristic of the IW engine and I have tried to replicate that authentic look on these models, at least as far as it can be reasonably done in source. It will look normal on maps with correct lighting. It will be ruined by maps with blown out lighting.
ThanawatTerekhov 17 feb, ore 1:48 
hey i like your mw3 ports but why does all of the models have this glossy white shine on it?
Danik_train 17 gen, ore 6:47 
:balloon: :balloon:
Remember no russian
Nero 30 nov 2023, ore 8:38 
@TiberiumFusion
Yeah, I do animations only in Gmod, well, thanks for the answer.
TiberiumFusion  [autore] 29 nov 2023, ore 13:03 
@Nero Also if you are only using these models for animation, you really should just rip the models themselves. The models in this addon are conformed to the standard gmod ValveBiped skeleton, which degraded their deformation quality. You will get much better results if you animate the native models on their native skeletons. In fact this is actually what I did for creating all the sfm pictures on these workshop pages. I have special sfm versions of each player model that retain their original skeleton and a corresponding sfm rig script for posing them. If you want I can send you my sfm models for makarov and the rig script, if you are doing your animation in sfm.
TiberiumFusion  [autore] 29 nov 2023, ore 12:55 
@Nero Read the description. There are no face flexes, but there are face bones. The skinning may or may not have minor errors on some models. IW was a little lazy and archon might be a little buggy, and I did not clean up all the problem areas. Should be easy to do yourself if needed.