RimWorld
4,318 voti
Vanilla Social Interactions Expanded
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Mod, 1.2, 1.3, 1.4, 1.5
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3.031 MB
29 mar 2021, ore 6:23
23 apr 2024, ore 13:30
24 note di rilascio ( visualizza )

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Vanilla Social Interactions Expanded

In 2 collezioni di Oskar Potocki
Vanilla Expanded
105 elementi
Vanilla Expanded - Empire playthrough
148 elementi
Descrizione


[www.patreon.com]







See change notes

3/29/2021: Release



Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Pawns now also have aspirations that can be fulfilled to gain powerful mood buffs, and the whole inspiration system is also changed.

Many new mechanics are added and each of them can be individually disabled if you dislike it, through the power of mod options. We are constantly looking to improve, so if you have any feedback, don’t hesitate to leave a comment and let us know!

We spent a lot of time working on this mod and even more time testing it, but if there are any issues you encounter, please make your way to the Known Issues section for instructions what to do.




















[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for most of the artwork and visual imagery as well as mod design and xml.

Taranchuk, a programmer responsible for all the code in this mod.

Smash Phil, a programmer who helped with transpilers.

Chowder, a sponsor of the dating mechanic.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Is this mod compatible with Combat Extended?
A: Should be, I hope.

Q: I dislike X mechanic, can I disable it?
A: Yes, mod options.

Q: Do I need Vanilla Expanded framework for this to work?
A: Absolutely.

Q: Does this mod work with Psychology/other mods that change pawn traits etc?
A: Yes, they should.

Q: Can I add it to an ongoing save? Can I remove it?
A: Yes, you can add it whenever you like, however bear in mind removing a mod from an ongoing save is bad practice and can result in save corruption. Always back up your saves when adding new mods!

Q: Does this work with other mods changing inspirations?
A: If another mod changes vanilla inspirations, chances are our mod will be incompatible.




Check out our collection at:


[discord.com]

[www.patreon.com]

Discussioni più popolari Visualizza tutte (39)
9
1
18 lug 2024, ore 0:58
Issues with inspirations/aspirations
trouter
7
24 set 2024, ore 6:18
Bug Reports
Endeo
3
10 set 2024, ore 7:47
Debug Log
Totsnuk
904 commenti
Tiny4741 10 ore fa 
Which mod option remove the effect on pawns opinions of each other from eating human flesh? "__ ate human flesh, I will always be afraid of them." Is that even something I can disable?
dicksalot 14 gen, ore 18:43 
Any way to disable the [pawn] was previously our enemy debuff? I cannot find it in configs and I don't really want to disable the memories as a whole, just that one debuff specifically.
玩联通玩的 12 gen, ore 11:07 
Been using this mod since probably 1.3 and I finally have enough. New trait mechanic is RIDICULOUS. All my pawns get in my recent saves are shits like slowpoke or chem facination or delicate or slow learner. Pretty sure that the authors always turn this mechanic off when they do their extensive testing, otherwise it would be removed long ago.
moonfish 6 gen, ore 14:28 
I really like this mod though I think the memory system feels a bit too random. Like big events such as being cheated on should have a better chance of creating a long lasting memory
😴 2 gen, ore 6:04 
I would recommend disabling "Obtaining new traits" from mod options, unless you want to risk random unwanted trait for your pawns.
Otherwise the mod is a nice addition, it adds extra life to your colony.
Oskar Potocki  [autore] 27 dic 2024, ore 4:19 
When I play with this mod, I don't encounter any bugs. When youtubers play with this mod, they also don't encounter any.

Bear in mind a lot of people who report bugs in the comments (which they shouldn't do based on the mod description which informs you about the correct way to report bugs) use this mod with 400-600 other mods and don't even tell us which ones. As such, we're refusing to troubleshoot their issues.
expirism 27 dic 2024, ore 2:43 
jesus christ just looking at the sheer amount of comments talking about bugs for this mod is making me steer clear from downloading this:steamhappy::steamthumbsdown:
Rena the Lunatic 26 dic 2024, ore 19:44 
I think Venting isn't working right, I just had a pawn go from max to -1649 from the debuff.... I'm not joking
findecisive 20 dic 2024, ore 11:22 
a pawn went on a murderous rage which gave him a -95 opinion modifier with everyone but for some reason that started increasing slowly to -300 out of nowhere
The Bard of Hearts 13 dic 2024, ore 16:13 
I've found a bug. I've had a pawn join the colony due to a "Unforgettable Ritual" effect. For some reason, everyone hates her because "She was previously our enemy, I don't trust her".

... she was never our enemy. She didn't exist in the game before being spawned in as a reward for the ritual due to our ideology. Can this be fixed? I've already tried "Character Editor" and the moodlet/social node doesn't show up on anyone's list to be deleted, so its just a permanent penalty right now.