Garry's Mod

Garry's Mod

280 ratings
Trakpak3
7
3
4
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Model
Addon Tags: Build, Scenic
File Size
Posted
Updated
1.464 GB
30 Jan, 2021 @ 2:08pm
23 Oct @ 5:07pm
59 Change Notes ( view )

Subscribe to download
Trakpak3

In 1 collection by [FC&N] Magnum MacKivler
FC&N Addon Pack (Official)
225 items
Description
Welcome to Trakpak3, and next generation track set for Trainbuild maps in Garry's Mod.

Trakpak3 brings loads of custom models, materials, sounds, and code to the table to produce a more authentic Trainbuild experience:

-Realistic Standard Gauge (RSG) track set with basic track, switches, diamonds, bridges, guard rails, bumpers, turntables, crossing pads, and more
-Block detection/track circuits with in-game editing tools
-Generic and flexible signal systems with in-game editor
-Dispatch boards with in-game editor
-A wide variety of signal models ranging from Hall Disc signals to Semaphores to Position Lights and modern Color Light signals
-A whole host of custom entities usable in Hammer, with FGD support
-Community-developed content with plans for future expansion
-And more!

---

User Console Commands
These console commands can be bound to keys for easier usage. For example, type "bind b tp3_signal_vision" in console to bind the B key to that command.

tp3_dispatch - opens the map's dispatch board (if one exists) in a movable window.

tp3_signal_vision - highlights the signals you can see, and will tell you more about the signal you are looking at when you type the bind again.

+tp3_signal_vision - same as above, but only works while you're holding down the key.

tp3_remote_switcher - highlights switches and derails and allows you to throw them from afar. Holding the Sprint key (Shift) while using this bind allows you to throw specific switches using the number keys.

+tp3_remote_switcher - same as above, but only works while you're holding down the key.

tp3_showhulls - highlight the map's signal blocks, so you can see if a train is in the block or not.
---

Want to try mapping with Trakpak3? Visit the Trakpak3 Github[github.com] for files, tutorials, and more.

Mapper Console Commands
(These only work in Singleplayer)

tp3_dispatch_editor - bring up the dispatch board editor.

tp3_signal_editor - bring up SigEdit, the signal system editor.

tp3_switch_debug - draw lines from every switch to its switch stand.

---

Thank you to all those within and without who helped (and continue to help) make this project a reality!

-MrLazorz
-GrovestreetGman
-thapatman54
-Titus Studios
-Griggs
-The Southeastern Railway Museum
-Engineer Productions
-Sir Metaladon

Popular Discussions View All (4)
1
7 Dec @ 5:04pm
Does anyone have a train addon that can fit on the tracks?
Caseoh_fan
3
17 Aug @ 10:01am
Errors for TrakPak3
StocktonSubber
0
16 Jun @ 2:33pm
Autocoupler Errors
Memesicle Kickflip™
130 Comments
Golden_MC 27 Nov @ 11:25am 
RSG sucks.
TAHKICT 2 Nov @ 1:37pm 
same problem like @mkc1926, can't ride on CBH trains but very want ride on sunsetgultch
mkc1926 14 Oct @ 10:35am 
This addon doesn't work because the track pieces are too narrow for Thomas and other train related addons. can you make a version where the track pieces are resized for those addons to work on?
holberry20 29 Sep @ 3:45pm 
for some reason Trakpak3 is creating errors and issues idk whats wrong with it. is it possible if someone that made this addon check it out?
TWM844Coffey 20 Aug @ 2:46pm 
can there be a fix for the autocoupler cause its not working for me and i get this error that goes like this: lua/trakpak3/sh_autocoupler.lua:569: attempt to call method 'CPPIGetOwner' (a nil value)
1. v - lua/trakpak3/sh_autocoupler.lua:569
2. unknown - lua/includes/modules/hook.lua:96 (x115)


Can it be fixed at some point?
ЭД2Т-0053 15 Jul @ 9:06pm 
I had a similar problem as the people below.
Arrows and traffic lights are not loading for me. Maybe the problem is some kind of conflict?
An_Unknown_Player[FIN] 26 Jun @ 10:21am 
I think I might have a problem.
https://gtm.you1.cn/sharedfiles/filedetails/?id=3275999181 (Error screenshot)
Warrior'sLandTheFourth 20 Apr @ 9:28am 
So is there any fix for signals and switch stands being errors and having to reinstall TP3 every time you get on gmod? I hate having to reinstall it every time just to see those things, so if anybody knows what the problem is, please send me a message. Much appreciated!
Shadowmus 18 Dec, 2023 @ 12:02pm 
Prince, you build it yourself.
Also, how do I reset the K key to throw the switches from a distance?
That function stopped working a few days ago on my end.
Prince Polaris 28 Nov, 2023 @ 9:58pm 
Is there really not a single train mod anywhere on the workshop that fit on these rails? I'm not asking for something as polished as sigwolf, just SOMETHING :(