Medieval Engineers

Medieval Engineers

50 ratings
Conveyors and Pipes
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: block, script
Version: 0.7
File Size
Posted
Updated
39.473 MB
11 Sep, 2020 @ 5:31pm
26 Jul @ 8:21am
81 Change Notes ( view )

Subscribe to download
Conveyors and Pipes

Description
This mod allows you to move items around and automate many things.

Currently you have the regular conveyor block which moves any item that gets added to it forward.
And the puller conveyor block that pulls an item from the inventory it is attached to and then moves it forward.

Size variants: Size 3 and 2 and lengths 2, 3, 4, 5 and 10 and a corner block

You have the metal and wood variants. Wood moves items slower.

There is a button for disabling the conveyor. And button(s) for picking the source/destination inventory if the block has multiple.
The puller conveyor can also filter items. Place an item in its inventory and press the middle button to add it to its filter.

If you attach the conveyors to multiple inventory blocks it will take or send it from/to the blocks in sequence.

Have fun automating ME (finally). Let me know if there are any special blocks you need or any problems with the mod.

This mod works great with the refinery. You can automate the whole process.

Pipe update:

This mod now contains a fluid system used by other mods. Pipes are used to move around fluids and can be stored in many variants of fluid tanks.
Use the jerrycan to look at inventory contents.
Read descriptions of the new blocks and tools to find out how to use them.
Production of fluids is mostly done in the refineries (fluid-fluid and solid-fluid)

Other things added:
-diving suit
-hydrogen balloons
106 Comments
Fox 20 Feb, 2023 @ 7:35pm 
is there a trick to setting valves inputs and outputs? Getting in a position to select the rings on the valves in tight spaces. Maybe we need a control on the valves to switch between options? Or some sort of tool to select the options?
Drizzt 15 Nov, 2022 @ 7:54am 
@peaceman - understood - i only play single player, so i have all my mods locally, and curate the dependencies myself (i like to know what depends on what, which helps debugging - plus i like to choose when to update and make local changes etc)

but when i did load a world while subscribed to this mod, i did see that it did download Equinox Core and Additional Item Tags, which are not listed as dependencies for this mod, but are for Remote Rope and More Minerals respectively

but anyway - you certainly know way more than me about how the game manages load order and dependency downloading and everything else lol :-)

but i still (respectfully) stand by my note that this mod should have at least Reforged Steel and Other Advanced Components added as a dependency, as well as those missing icon textures for thick steel that are currently inside Steam Engines

thanks again for all of your (and onca77's) great work :-)
peaceman  [author] 15 Nov, 2022 @ 5:10am 
Even if one of this mod its dependencies has the remote rope component mod this mod still needs it or the game won't find the script, which is used for the remote control valve.
Its a bit of a bug I think.
Drizzt 15 Nov, 2022 @ 3:40am 
@tabs - if you haven't yet, i would suggest you watch the video on this page (can also be watched on youtube - and is worth having open so you can pause it and switch between it and the game while you work through it)

i suspect you must be using the large grid mechanical power engine, since that one does not allow you to build pipes directly from it without first building a valve (although you should still be able to build pipes towards it, using the pointy end to intersect the block)

so as mentioned for those large grid engines you need to use the valve, as shown in the video on the water pump

for the small grid engines you should be able to connect pipes to them in all sorts of ways

the video should help - but if not then do please post again and i will see if i can be of more help - maybe with a video - especially if you explain your specific setup - i.e. which kind of engine, connecting to what, are the grids fixed or dynamic, same grid, different grid etc

good luck :-)
tabs 14 Nov, 2022 @ 9:42pm 
Still can't attach a pipe to an engine...is there a specific block that needs to attach to the engine 1st, or specific place on the engine? (I m trying to pump water to Advanced steam engine)
Drizzt 14 Nov, 2022 @ 5:12pm 
one last note - if you add the Reforged Steel dependency - you could also omit the More Minerals one, since that is also a dependency of that mod - so with all my suggestions this mod would go from 4 dependencies to 3, while having added a required dependency

that's my magic - nitpicky file management accountancy lol :-)

thanks again :-)
Drizzt 14 Nov, 2022 @ 5:12pm 
and just one more quick note on dependencies - you would only need to add the "Reforged Steel and Other Advanced Components" mod here, since that mod requires the other reforged steel one

and in the same way, you currently list More Catch Blocks and Remote Rope Control as dependencies for both this and Steam Engines - but since Steam Engines requires this mod, this is its only dependency - and in the same way again, this mod doesn't need to list Remote Rope Control, since that is a dependency of More Catch Blocks

sorry if that seems like too much micro managing - but i figured if you're going to play with the dependencies that i would mention simplifying those others

anyway - really amazing and awesome work - i am still at the beginning of my journey up the tech tree - am going to start with boats and move forward through history - but i felt i had to at least sample these amazing industrial mechanisms so i could see what wonders await me :-)

many thanks for these magical mods :-)
Drizzt 14 Nov, 2022 @ 4:56pm 
hi - awesome mod - to add to all of your other awesome mods :-)

just a quick thing i noticed though - likely due to the overlap between the mods and the fact that i imagine they are rarely run separately - but the icon textures for the thick steel plates and tubes defined in this mod are actually in the steam engines mod

also in the steam engines mod the icon texture for the 2 tiny steam engines with double sideways connections doesn't actually exist (i just changed the definition in the sbc to use the icon for the regular one)

and actually one last thing that i only noticed because i run all my mods from the local folder (the errors don't show if run from the workshop) - the recipe for the Water Electrolysis toolhead includes PartsMetalAdv and PartsPrecisionAdvanced which are part of the reforged steel mods which are not currently listed as dependencies - it still generates the recipe, just without those ingredients

anyway - thanks for all of your incredible work :-)
peaceman  [author] 14 Nov, 2022 @ 9:14am 
You can try to place it deeper inside the block, or attach it to something else
tabs 14 Nov, 2022 @ 8:37am 
Any idea how to actually attach a pipe to a steam engine? Every connection block I try just falls off...there doesn.t seem to be a connection point? Any ideas?