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I use the Intel DDS Plug-in for Photoshop. I can't recall what boxes I usually have checked since I don't have a laptop in front right now.
But I do remember to check the 'generate alpha' box that shows up when you first load the file.
I'd recommend changing the texture of another unit, save it as BC7, and see what happens. If nothing is wrong, it means your PS process is fine, and it means you need to comb over what's going on in your .wsmodel or material files.
I've only ever had that problem if I saved the texture as anything other than BC7. If it's not that I would look into the material files for your .wsmodel, if you have a normal_map texture entry messed up it can give your textures an overly smooth washed out look.
Eventually. It's gonna be bundled under an Elven Animals compilation with another WH2 mod of mine to reduce Workshop clutter.
I meant vampires that look different in the face wise, like hair that could be improved on. I do use a few graphic mods, and dryrains is one of them BUT I kinder felt they lacked variety in both vamp and necromancer, faces, hair and armour wise. NOW I've used my brain, I'll be using your mod with the altered Dryrain's reskin mod, so thanks a bunch on that!
Reading - the bane of mod users haha
Isn't there a decent variety of looks for lords currently? In that vampire mod of mine I use Dryrain's work as a base and all of the Bloodline vamps have different looks, and I think even his basic vampire lords have different looks.
Or did you mean something else?
No problem if you're too busy or unwilling with the 3rd game coming out soon.