Left 4 Dead 2

Left 4 Dead 2

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MW2 Intervention Silenced (for AWP)
   
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Game Content: Weapons
Weapons: Sniper
File Size
Posted
Updated
6.107 MB
24 May, 2020 @ 3:15am
9 Jan, 2022 @ 8:11am
3 Change Notes ( view )

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MW2 Intervention Silenced (for AWP)

In 1 collection by Alex_D #NoWar
Alex_D's compiles: firearms
238 items
Description
Suppressed CheyTac M200 Intervention from CoD: Modern Warfare 2. An American high-caliber sniper rifle, which can also be used in anti-materiel role. It fires propriertary Cheyenne Tactical ammunition that sits between .50 BMG and .338 Lapua. The rifle can be used for sniping enemy personnel as far as two kilometers with almost unmatched precision and has set quite a few impressive records. Weighting only around 15 kilograms, it can also be easily used for the modern warfare technique known as Three Sixty Quebec Sierra, which is what the rifle is mostly famous for.

Replaces the "Magnum Sniper Rifle" on original MW2 animations.

After a not-really-a-sniper-rifle mod, I sat and thought on how am I supposed to sensibly replace the two bolt-action sniper rifles when MW2 only has one. There is a normal Intervention for the Scout... and by changing the script I can get any semi-auto sniper to replace the AWP. But that would lead me to some balancing headaches, so I needed a slightly different Intervention. An ACOG - stupid. A heartbeat sensor - meh. A different scope from the WA2000/Barrett - the Intervention is mostly known for the scope nobody actually used, so that's a no. It took me a while to realize that attaching a suppressor makes a big difference, at least in the sound department. And to spicen things up, I have added a small backup reflex sight on top of the scope.

Credits:
Models/textures: Infinity Ward (distributed by Activision)
Animations: IW (ported by Prodigy aka Eazy)
Compile: Alex_D_Vasilkov
Sounds: IW

Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.

My source files if you want them
https://www.dropbox.com/s/4vtl9rseluxqw0y/mw2intervention_sauce_fyles.rar?dl=0
22 Comments
Alex_D #NoWar  [author] 17 Dec, 2022 @ 2:57am 
I can only suggest opening this mod up and replacing the firing sound with a sound of your choice.
LØKI 16 Dec, 2022 @ 2:03pm 
q sonido de mierda
Alex_D #NoWar  [author] 8 Nov, 2022 @ 1:15am 
I have a "Plutonium" version with ACOG and camo and no suppressor. I might make a couple alternatives, I just didn't want to essentially copy Eazy's original port too literally.
Miaa_ 8 Nov, 2022 @ 1:10am 
honestly the model is awesome but the silenced sound is very bad, i know it's the original from MW2 but it's way too quiet and boring so i didn't installed it, iff you had the exact same version but without silencer OR with a beefier sound it would have been perfect !
下水道我最鼠 17 Jun, 2022 @ 4:13am 
Nice
Lavahit 28 Jan, 2022 @ 1:48pm 
Tried it seems like the game hasn't crashed, so i guess it's ok polygon wise.
Alex_D #NoWar  [author] 28 Jan, 2022 @ 10:44am 
Look, none of my mods approach anything that can be considered hi-poly. Especially videogame asset rips.
Lavahit 28 Jan, 2022 @ 8:21am 
Hey eh I need to ask, does this mod uses any high detail polygons (i think that's the right term).
I had some crashing problems with previous mods (the: 'too many indices for index buffer') and need to ask if this one is going to be a problem.
Alex_D #NoWar  [author] 27 Jan, 2022 @ 8:18am 
I will eventually go through most of my mods and create alternative versions and camo options.
Sinister 27 Jan, 2022 @ 7:11am 
It's a shame that the unsilenced version replaces the scout and not the awp.