RimWorld
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[XND] Tiny Tweaks
   
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Mod, 1.1
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249.412 KB
2020 年 3 月 8 日 下午 1:42
2020 年 4 月 28 日 下午 2:06
11 項更新註記 (檢視)

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[XND] Tiny Tweaks

在 XeoNovaDan 的 1 個收藏中
XND's RimWorld Mods
8 個項目
描述
For 1.3 version of this mod, see Mile's update - https://gtm.you1.cn/sharedfiles/filedetails/?id=2270049772

Translations
日本語 - Proxyer
简体中文 - HawnHan

Overview
This is my shot at a 4M Mehni Misc Modifications / TD Enhancement Pack-type mod - a collection of many small improvements I'd personally like to see in RimWorld, all implemented and bundled into one mod, fully configurable through mod settings!

Here's just some of what Tiny Tweaks currently has to offer:
  • Animal medical alerts - no more bonded animals bleeding out without notice!
  • Caravan food restrictions - assign food restrictions for your caravans
  • Night Owls automatically have their timetables set to the correct 11 AM - 7 PM sleeping schedule - no more -10 mood debuffs!
  • Being in a medical bed no longer hides any 'Colonist needs treatment' alerts
  • Vanilla-style label capitalisation from mod-added items (e.g. 'Hand Cannon' becomes 'hand cannon')
  • Fixed melee weapon AP scaling - spearhead attack AP no longer ignores the weapon's material's damage multipliers
  • Delayed skill decay - if a substantial amount of exp is gained, skill decay won't happen instantly

Each of these can be individually enabled and disabled in mod settings, and there are plenty more features too!

Powered by the Harmony Patch Library.

Compatibility
Mods:
Must be loaded after Vanilla Furniture Expanded - Production for alphabetical bill lists to work on workbenches by that mod.

Should be fully compatible with all other mods. I also recommend using this with 4M Mehni's Misc Modifications and TD Enhancement Pack to get even more of the little things improved!

Saves:
This can safely be added to and removed from ongoing savegames.

Credits
Brrainz for his tireless work on the Harmony Patch Library and Camera+
Dazz Aephiex for his original work on AutoOwl
Marnador for their fantastic RimWorld-style font

Additional thanks goes to BryanAldrich for the fix with the Androids mod

Links
GitHub releases: https://github.com/XeoNovaDan/TinyTweaks/releases
Source code: https://github.com/XeoNovaDan/TinyTweaks
125 則留言
Angel 2021 年 3 月 6 日 下午 4:49 
@kiPhemyst "disable "Condensed Architect menu tabs" otherwise Prison Labour Area disappears from the architect menus."

I don't see that option in mod settings?
Mlie 2020 年 10 月 28 日 上午 2:55 
Made an update of this:
https://gtm.you1.cn/sharedfiles/filedetails/?id=2270049772
Hope it helps anyone!
mage. 2020 年 9 月 20 日 上午 10:39 
anyone got it working on 1.2?
thorman123456789 2020 年 8 月 25 日 下午 4:30 
1.2?
Cupears 2020 年 8 月 16 日 上午 12:19 
Bump for v1.2
Ben 2020 年 8 月 15 日 上午 7:37 
I've got my own working version of the automatic night owl feature updated for v1.2
Works with starting pawns as well (Also compatible with Prepare Carefully)
https://gtm.you1.cn/sharedfiles/filedetails/?id=2056012179
The Bard of Hearts 2020 年 8 月 13 日 下午 5:45 
+1 vote for a 1.2 of this mod. :steamhappy::viol:
test 2020 年 8 月 12 日 下午 11:47 
12
kernel sanders 2020 年 8 月 5 日 下午 12:56 
"Sort workbench bill list alphabetically" option prevents some Combat Extended/VFE Security recipes (mortar shell, RPG rocket, arty shell, etc) from appearing in the machining table.

My best guess is that some recipe names start with a number so the code doesn't know what to do with it, but that doesn't explain why some recipes like RPG grenades disappear.

I should also say that I have a very large modpack, and I tried disabling almost all of my mods, but eventually I fixed it by only disabling the said option.
KiPhemyst 2020 年 8 月 4 日 上午 9:43 
For people using [XND] Tiny Tweaks with Prison Labor, disable "Condensed Architect menu tabs" otherwise Prison Labour Area disappears from the architect menus.