Pavlov VR

Pavlov VR

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Hijacked BO2
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673.885 MB
29 Jan, 2020 @ 3:22pm
10 Mar, 2020 @ 1:56pm
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Hijacked BO2

In 1 collection by bonquave quagmire
BO2 Multiplayer Collection
1 item
Description
FEATURING: HIJACKED!

Hijacked is a map from Call of Duty: Black Ops 2* showcasing a superyacht that was hijacked (pretty good name, eh?). This map has been ported for Pavlov VR to enjoy close quarter and intense combat. Featuring sharp corners and lots of combat opportunities within the International Waters, French Southern Islands.
This map contains the same awesome nostalgia you would've felt from several years ago, even if you're not familiar with BO2, this map still provides an awesome and intense CQC experience for you to enjoy.



-- Thank you for checking out the workshop page. --
~ If you wish to support me or send a thank you, please check out the stuff I do. ~

https://spce.moe



-- KNOWN ISSUES / TO-DO --

* Improve water textures, right now they're static because I ran out of time trying to make animated ones/worried about performance.
* Find a way to spawn bombsites for S&D but unload if not S&D



-- Issue reporting and enquiries --
-- Sorting this stuff out, so bare with me to update it. --

If you have any issues, questions, queries and more; you can contact me ...
Just leave in desc






-- CREDITS --

- Cuddles (helped with loads, cannot thank you enough!)
- KillerJim (also helped me out a ton, both over DM and within the Discord)

Simon, Cuddles & Jim (as well as other awesome people) over at the PavlovZ Discord Server
https://discord.gg/may86PX

Exporting the map from BO2, C2M.
https://github.com/sheilan102/C2M/releases

Exporting most assets saving me months of work, Greyhound.
https://github.com/Scobalula/Greyhound

Credits to Sheilan102 for the Maya Import scripts.
https://github.com/sheilan102/SHEILAN-Maya-Tools

Exporting to FBX, Maya Autodesk.
https://www.autodesk.co.uk/products/maya/overview

Unreal Engine, for providing a free and awesome modding experience!
https://www.unrealengine.com/

Black Ops 2 Map, Design, Textures, etc. Copyright to Activision and Treyarch*
*I do not own any assets, audio, geometry, etc. All of those are owned and copyright of Activision/Treyarch. Purely ported for fun CQC engagements within the Cyberspace.

-- Last updated 5 April 2022 @ 8:55pm (JST) --
31 Comments
StormTrail 28 Jul, 2023 @ 9:36am 
Will this be upgraded to UE5 and the latest pavlov update?
Doodlebob 25 Dec, 2021 @ 5:54am 
That would good!
bonquave quagmire  [author] 24 Dec, 2021 @ 8:44am 
I do, I can post them to a Git perhaps.
Doodlebob 23 Dec, 2021 @ 8:49am 
Hi I was wondering if you have the unreal engine files for this map? I am trying to transport my favorite cod maps over to pavlov shack.
Driftwood 5 Oct, 2021 @ 4:11pm 
Thanks for the update space! :steamhappy:
bonquave quagmire  [author] 8 Aug, 2021 @ 10:47am 
A small update:
I have re-imported the map into the latest UE4 modding tools successfully, however, there are lots of missing textures in-game and the lighting is completely broken.

I will push out a 'testing' update soon, but just so you are all aware, there will be issues with lighting and missing textures (until I have the time to go through and manually resolve each one.)

Thank youu <3
bonquave quagmire  [author] 28 Jul, 2021 @ 12:11pm 
You’ll know the appropriate scale when testing it
tobi-polar 28 Jul, 2021 @ 5:50am 
Hey spaceu, really like the map. I'm starting to get into unreal engine making maps just for fun. Quick question, how do you keep stuff so it's roughly to scale? I'm working on a hardhat map from mw3 and can't quite figure out how to keep things to scale just from eyeing it off
bonquave quagmire  [author] 19 Jul, 2021 @ 3:58pm 
Yeah, that's typical to happen, as the game updates, there will be a point it will all break.
I work with computer systems, and just got a new USB controller (so I can *actually* use my headset now.)

Would love to see this map in the community tab again. It'll take me a few days, apologies in advance.

And a massive thanks for letting me know about the issues with dedicated servers, sent you a request over steam so we can chat further (if any issues arise)
Left4pillz 19 Jul, 2021 @ 9:43am 
Cheers that'd be really cool, no idea why it was kicking everyone off though every time it loaded, haven't seen that happen on other TDM/SND/etc. maps